Slow Launch on Corkscrew Coasters

The limit on the powered launch for Corkscrew Coasters is 27mph. What in god's name is the deal with that? Wasn't it a lot higher in RCT1?
Try the looping coaster for powered launch thats high

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Do not be afraid of death, be afraid of your unridden coasters.

Chris Sawyer seems to try to make these as realistic as possible. Thats probably the speed Arrow launched loops launch at. I know it isn't that high of a speed, because irl they go down hills to get enough to get through the loop.

Actually its around 30-35 mph, but whos counting? ;) Anyway, I like it, it adds yet another touch of realism to the game.

Mustang-Who workes on an Arrow Shuttle Loop more than he ould have liked this summer.

Yes, but since the arrow and vekoma tracks are similar, and there aren't any boosters anymore, we can't make vekoma LIM launched coasters like the one for SFH!! it kinda sucks
I don't usually use the power launch on the corkscrew coaster anyways. I like to keep my parks pretty realalistic, so that I can picture the park in my mind for real life.

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Batwing Count : 8

I was going to make a Chiller recreation but it looks very stupid becuase its hard to get it around and get it high enough to make it back, because I had to make the station as close as I can from the inversions so when it goes to the spike it is enough to make it back, but it still didn't make it through the inversions, so than I made the track coming out of the inversions high off the ground so it would be easier for it to get around. I hate the lim launched coaster its stupid. There isn't any boosters which would had made it better, the launch could have been faster and a giant vertical loop would be good too. This coaster and corkscrew coaster is the only coasters that could have been more improved but it got worse. The max height for the corkscrew is around 135. Its hard doing recreations with these types of rides.


I was going to make a Chiller recreation but it looks very stupid becuase its hard to get it around and get it high enough to make it back, because I had to make the station as close as I can from the inversions so when it goes to the spike it is enough to make it back, but it still didn't make it through the inversions, so than I made the track coming out of the inversions high off the ground so it would be easier for it to get around.

Would you believe, folks, that that is one sentence?

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- John
I got a B&M T-shirt!


coasterfreak55 said:
"I don't usually use the power launch on the corkscrew coaster anyways. I like to keep my parks pretty realalistic..."

Yet there are several "corkscrew coasters" in REAL LIFE with launches.
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TOGO!

LOL Michaeal I notice. I was going to change it because I don't normally write like that but I didn't feel like it, I wasn't feeling good that day.
Yeah, the premier launched coasters in RCT2 max launch speed is 69 mph. It crawls through a decently sized tophat I patiently await the trainer

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I, am nobody, and nobody is pefect!

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