Six Flags Magic Mountain tops off Full Throttle

Posted Monday, April 15, 2013 8:20 AM | Contributed by Alexatucla

The Southland amusement park known for thrill rides topped off its latest roller coaster today with a final piece of structural steel. Six Flags Magic Mountain's "Full Throttle" roller coaster, which accelerates to about 70 mph, features a loop that stands about 160 feet tall and "top hat"' structure, or tracks that run over the top of the loop, according to Magic Mountain officials.

Read more from The Daily News.

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Tuesday, April 16, 2013 9:36 PM
Raven-Phile's avatar

GayCoasterGuy said:

Just look at the ending of Gatekeeper.

From everything I've heard, that mid-course brake isn't going to slow the train, and is just there for blocking purposes. Technically, the ride doesn't have 2 separate parts, and it's supposed to just act like one fluid ride from beginning to end, if that makes sense.

R.I.P LeRoi Moore 9/7/61 - 8/19/2008
Tuesday, April 16, 2013 10:19 PM

^That's what I heard.

Tuesday, April 16, 2013 10:45 PM

New pic from Premier. This will be one heck of a sexy coaster

Tuesday, April 16, 2013 11:25 PM
Vater's avatar

Wow...that's the issue people are taking with Gatekeeper's ending? I guess I shouldn't be surprised. I could justify complaints about how much every one of those coaster memes suck, though. Or about the fact that there's an actual coaster memes Facebook page.

Wednesday, April 17, 2013 4:11 AM
LostKause's avatar

I was thinking about Full Throttle today, and how hard I was being on it. I think I have changed my mind. Today, my imagination compared it to other short launch coasters that I enjoy, like Storm Runner at Hersheypark and the now defunct Batman and Robin: Chiller at SFGAdv. Maybe we could just say that it is growing on me and leave it at that?

And yes, that turn into the inversion into the tunnel looks really pretty.

I think that maybe it has such a unique layout that I can't relate to it. I still find the backwards launch kind of irritating for some reason. I don't know why.

Wednesday, April 17, 2013 7:34 AM

The reason is that the backwords launch just feels very out of place.

Last edited by Tyler Boes, Wednesday, April 17, 2013 3:01 PM
Wednesday, April 17, 2013 1:22 PM

^It will be a nice feature in the beginning to raise anticipation, maybe. And then of course there are other possibilities for Fright Fest.


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