coasterguts said:
First, I don't think I have ever seen Wild One run with one train. In fact, some of the complaints I've read were they were running one train full and running the second train empty.
Umm, as best I can tell, Wild One CANT run with only one train. The track of the coaster appears to be seven boards thick while the track of the storage shed is only five boards thick (or vice versa, I cant remember since I didnt go to SFA this past year). With the difference in track depth, it'd be really hard to transfer a train off without heavy equipment.
My only problem with the operation of Wild One is that they have decided to not release the train from the final brakes until the other train departs the station, even though there is another set of block brakes just uptrack of the station. This artifically increases the ride time and results in much less than optimal efficiency. I wish I knew one good reason why they would do such a thing....
lata, jeremy
--who thinks Wild One is the best out and back woodie he's ridden
As good as all of this "park improvement" talk sounds, I have to repeat what X flight stated in his previous post; This park is now being run by the guys who killed SFWoA. I think that it is time that they redeem themselves and do what they say they're going to do. Just maybe corperate will give them a budget to get the park working the way it is supposed to.
I am planning my first trip to SFGAdv in years this spring. Wouldn't it be nice if I was impressed with how the park was running and wanted to return very soon, maybe even visit again this season?
KK is looking like a lot of fun, by the way. I hope Mr. Six is still around this year; He's cooler than Batman.
--Dave Althoff, Jr.
Who, admittedly, has not seen Wild One since the place was still called Adventure World...
Zamperla Rotoshakes don't seem to follow the classic bathtub curve for reliability. They seem to be equally unreliable at all protions of their life span.
Jeremy: I would guess that they are keeping a block open for extra safety. SFA doesn't do this on all coasters, but some parks do. Maybe they have less faith in the reliability of Wild Ones brakes. I think I have on rare occasion seen the second train on the storage track
Negative-G Amusement Parks and Rollercoasters: www.Negative-G.com
Since the SF branding I've never seen a train on the storage track,I'd see a train(usually the red one) on the storage track all the time however prior to the SF conversion because the old skid brakes weren't very reliable....especially in the rain & in regards to cycling trains or single train op I was told over at superman that they don't generally add the 2nd train unless there are a minimum of 100 guests in the queue when I questioned one of the ops last season.
SF,or any park chain can spend millions on implementing better staff & operations as well as service but if the employees just aren't up to the task then all the money in the world won't solve that problem any more than ignoring it & just throwing in an expensive coaster will.
Just seems dumb to me...
BTW: Dave, I dont believe the top board line up at all, nor do I think they are designed to ride on the upstops. but I *could* be wrong....
jeremy
--who wonders if RGW's Gators are going to pull off the upset tonight
Haha no I'm not giving Patrick the finger
BigJim4Life said:
BTW...did anyone else read on Screamscape that KK won't be open until May? I wonder if they (SF) is doing all this customer service work to appease the park-goers until KK opens, give the general public a good experience until KK opens anyway, something to bring them into the park before May.
SFKK Opens up as it usually does the weekend before Louisville schools go on spring break. SFKK's opening Day is April 2, 2005 and chances are Bond and I will be there as it's the best day to visit the park because the park is dead and everything is a walk on.
Have Fun
Paul Drabek
Negative-G Amusement Parks and Rollercoasters: www.Negative-G.com
To get on the SFGAdv topic... I have seen the lifeguard chairs there long ago and do the work... only if the Guy or Girl sitting in it does something will they do the job of policing the lines.
Visibile security is only so much a deterent. Toss offenders from the park quick and take away season passes if they have them and see the effects. I don't care if you only did it once... You cut line you are gone. That would be a deterant.
Also it would be kinda nice to have both chiller tracks and both Rolling Thunder tracks running and racing again. If they can't run the Chiller at the same time make them alternate where as soon as the one comes back the next is ready for .... 1...2...3.... Goodbye....
BTW Bring that back that was so fun to have the person in the control booth say goodbye as they hit the button. and so much better than just having them hit the button like happened to me last season. *** Edited 2/8/2005 4:51:11 PM UTC by dragonoffrost***
When you see coasters designed to run 3 trains safely (and which have been run safely that way for years) be operated with a single tain running the entire course and completely stopped on the brakes before the train in the station gets checked and dispatched (essentially running sighty faster than single train operation), you don't feel like going back. When it happens on *EVERY* coaster, you feel ripped off.
And I agree about having line guards who actually will eject linecutters and taking away the day passes/season passes if you're caught. I only see linecutters get kicked out of S:UF these days, but I recall long ago when the guards were active that it helped speed the lines and made it a pleasant stay. Here's to hoping that it actually helps.
UBRhino said:
I think he meant Kingda Ka not SFKK.
D'oh! My bad.
Negative-G Amusement Parks and Rollercoasters: www.Negative-G.com
This time I can't be blamed entirely for mentioning some of SFA's operational problems,someone else posted their opinions first & I just contributed to it.
Yeah, Chiller and RT should run both sides all the time but I have to say that the park is pretty good at running the rest of their coasters to capacity. I always see two trains on Superman & Batman and three on Medusa, GASM and Nitro. And I continue to stand by my claim that Nitro has one of the most efficient loading crews in the industry. Line jumping... they could use some help. But not as much help as a dozen or so other parks I've been to in the past year.
If the park can manage to keep the bathrooms a little better, the employees a little more friendly as a group (instead of as select individuals) and all rides running all of the time, the park would be world class. Oh yeah, and do something about that wood coaster!
In my experience, four visits in two years on various crowd/weather days including an awfull weekend trip, Medusa and Batman were stacked sometimes up to three trains. One loading and two in the brake run. Seriously. I sat in the hot brake run of Batman, waiting for two trains to load, Medusa the same thing. I wont even ride Batman again the experience is so frustrating.
Nitro is the best operation in the park for sure, but how can you not be efficient on a long ride like Nitro? Especially when there are no seatbelts to check.
They have a long way to go, I hope they get there.
The Mole said:
To prepare for Kingda Ka, SFGAdv is going to overhaul their customer service. First and most importantly, they will have every ride, and every track, and EVERY FOOD SERVICE PLACE WILL BE OPEN! ......
... but then on the day after Kingda Ka's grand opening, it will be back to the same old routine.
2Hostyl said:My only problem with the operation of Wild One is that they have decided to not release the train from the final brakes until the other train departs the station, even though there is another set of block brakes just uptrack of the station. This artifically increases the ride time and results in much less than optimal efficiency. I wish I knew one good reason why they would do such a thing....
How about, "That's the way the State wants it run"?
You must be logged in to post