Shivering Sine Wave

Thursday, August 22, 2002 8:21 PM

I've been wondering, why does Shivering Timbers look like a sine function (okay, cosine)?

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Welcome "aboard" Wicked Twister. Please keep your hands and arms inside the midway at all times.

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Thursday, August 22, 2002 8:23 PM

Because that is what parabolic curves look like.

Learning geometry in school today?

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All I need is 4.5 million bucks and a half a mile long sliver of land and maybe someone could build me my very own Shivering Timbers. ;)

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Thursday, August 22, 2002 8:24 PM
Because CCI ate too much pi while designing it :).

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Kara (car-uh)
894 Laps
491 in '02
BuzzCon Frequent Flyer
Proud Co-Founder of the CoasterBuzz Street Team

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Thursday, August 22, 2002 8:25 PM
Thank you Caruh! Great minds... great minds... :)

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Welcome "aboard" Wicked Twister. Please keep your hands and arms inside the midway at all times.

*** This post was edited by Michael Darling on 8/23/2002. ***

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Thursday, August 22, 2002 8:28 PM

That takes the cake Kara. ;)

Perhaps its the "function" of CCI to make Parabolic Hills. ;)

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All I need is 4.5 million bucks and a half a mile long sliver of land and maybe someone could build me my very own Shivering Timbers. ;)

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Thursday, August 22, 2002 8:31 PM
So what you're saying is that at the turn of the Millennium, there were sines and signs? ;)
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Thursday, August 22, 2002 8:31 PM
That's hands down the best Timbers joke I've ever heard. "Period." :)

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Welcome "aboard" Wicked Twister. Please keep your hands and arms inside the midway at all times.

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Thursday, August 22, 2002 8:32 PM
Cosine or Sine?
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Thursday, August 22, 2002 8:34 PM
I'll keep my Timbers joke to myself to avoid another virtual Kara beating... :)

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It's 106 miles to Indiana Beach. We've got a full tank of gas and a half-full cooler of cokes. It's light, and we're wearing Disaster Transport 3-D glasses....hit it!

*** This post was edited by MooreOn on 8/23/2002. ***

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Thursday, August 22, 2002 8:35 PM

Yeah, we don't want to go off on that tangent again..

(can this thread get any cornier?)

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Thursday, August 22, 2002 8:36 PM

Timbers has such a long "tangent" of track out to the turnaround.

Man all kind of math terms

Edit: Dangit Kristin beat me to it

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All I need is 4.5 million bucks and a half a mile long sliver of land and maybe someone could build me my very own Shivering Timbers.

*** This post was edited by MagnumForce on 8/23/2002. ***

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Thursday, August 22, 2002 8:36 PM
Good idea...Chris, you're such a moron.

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Kara (car-uh)
894 Laps
491 in '02
BuzzCon Frequent Flyer
Proud Co-Founder of the CoasterBuzz Street Team

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Thursday, August 22, 2002 8:37 PM

Okay, enough with the tangent. Here's a co-tangent.

Are sine-like hills the best airtime configuration because of their never constant slope, or is the classic camelback with the more triangular shaped hill better for airtime?

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Welcome "aboard" Wicked Twister. Please keep your hands and arms inside the midway at all times.

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Thursday, August 22, 2002 8:38 PM
You guys can be such "sqaures"

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All I need is 4.5 million bucks and a half a mile long sliver of land and maybe someone could build me my very own Shivering Timbers. ;)

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Thursday, August 22, 2002 8:42 PM

This thread is becoming really obtuse

In answer to your question, I think it depends on your preference. The rounded hills are nice for that floating air, but triangular hills (think Magnum) deliver some great ejector air..I enjoy both, I'd say.

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I survived Fun Spot's "Zyclon"!

*** This post was edited by KicksTheSky on 8/23/2002. ***

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Thursday, August 22, 2002 8:45 PM

And Kristin throws this into a whole new angle

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All I need is 4.5 million bucks and a half a mile long sliver of land and maybe someone could build me my very own Shivering Timbers. ;)

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Thursday, August 22, 2002 8:51 PM

I would think that the sine style air would be longer in duration since the slope of the line that is the hill becomes more negative sooner, hence accelerating you downward halfway up the hill. With a triangular-ish bunny hop you just get the top and then you're back to a constant slope.

If you're at a constant slope, you have a constant derivitave (Oh, my God... calculus!) so you're not going to leave your seat. So, in my twisted semi-mathmatical explanation, I'd say Sine air is better because it's longer.

Make sure you LOG this post in your journals folks, it's the most intelligent sounding thing I've ever said on the internet. I hope you can DERIVE the true meaning.

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Welcome "aboard" Wicked Twister. Please keep your hands and arms inside the midway at all times.

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Thursday, August 22, 2002 8:53 PM

Before that last post by the darling one, I was ready to say "OK guys, this thread has reached its 'limit', " but all right, enough with the geeky math humor...

What I like about the triangular hills is the sudden change in direction and the resulting extreme airtime. Of course, camelbacks (or sinewave airtime, lol at the term) are sweet too...it's the same way I love both Arrow's tiny intense loops and B&M's huge monstrous versions...it's all about the best of both words!

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It's 106 miles to Indiana Beach. We've got a full tank of gas and a half-full cooler of cokes. It's light, and we're wearing Disaster Transport 3-D glasses....hit it!

*** This post was edited by MooreOn on 8/23/2002. ***

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Thursday, August 22, 2002 8:58 PM

Man did it take you a great circle route to come to that conclusion?

You have to "factor" in a lot to figure it out.

;)

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All I need is 4.5 million bucks and a half a mile long sliver of land and maybe someone could build me my very own Shivering Timbers. ;)

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Thursday, August 22, 2002 9:06 PM

Lame math jokes on Coasterbuzz? That's the "root" of the "problem" here. Sorry, didn't "mean" to be "negative."

When I get bored in Calculus class, I occasionally attempt to make coasters on my graphing calculator using the draw function. And yes, the sine/cosine curve would come in handy if I were to try a profile of ST

-Sean, 1st place 7th grade individual at the 1998 Georgia State MathCounts competition.

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My two favorite coasters are named Superman.
Nitro, Gemini, Laser, Ice, Thunder...The American Gladiators!

*** This post was edited by astrosgp on 8/23/2002. ***

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