SFMW 2002 Map shows redesigned V²

Wednesday, April 3, 2002 12:55 AM


It's only an illustration, but it shows the spiral spike at an angle of 30 degrees! Makes sense as the new footers stretch out a fair way.

Wednesday, April 3, 2002 1:46 AM
Even though I don;t like the redesign, it sure does look like fun swinging over the plaza like that!

Rollercoasters are my life, I think about them more than I think about....wait, thats all I think about :)

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Wednesday, April 3, 2002 5:15 AM
That actually looks pretty cool, At least this way the back looks like it will get a bit more twist.



Wednesday, April 3, 2002 5:30 AM

One thing I've learned from making my web site and scanning in tons of maps is that they are very often not accurate in the track layouts. A lot of the time it is just an attactive drawing used to represent most of the layout, but it doesn't necessarily match the exact layout. I'm not saying anything specific about this coaster you are referring to, but don't take the drawings too literally.

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Wednesday, April 3, 2002 7:26 AM
The funny part to me is that they didn't accept ANY of our suggested name changes, and left is as V²...
Wednesday, April 3, 2002 10:59 AM
Oh, don't make me look at that lame map again. I was so shocked when I saw that rediculous map that I threw my Pepsi can at the ticket booth.
Wednesday, April 3, 2002 11:01 AM
Zimm: Maybe most parks have pretty piss poor excuses for coaster drawings, but take a good look at this one for SFMW. The layout for the coasters there are almost perfect, well, at least one HELL of a lot better than average.

I would be willing to bet that the drawing of V2 is accurate, based on how good Medusa's layout was drawn.

Nothing... NOTHING... can prepare you for... the Fourth Dimension!

Wednesday, April 3, 2002 11:15 AM

The v2 drawing is almost 100% accurate.

Since V2 is a straight lined coaster with minimal elements, it's fairly easy to draw. The Six Flags artists can do this type easily. Other coasters that include more complicated elements are harder to draw. Remember, the ride designers dont draw these maps.SF has a team of real artists that do these park maps. They also want the maps to be tame for all audiences.

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Theme parks will NEVER be the same!

*** This post was edited by Chris Godsey on 4/3/2002. ***

Wednesday, April 3, 2002 11:19 AM
The best map of all time was PKI's map of the late 80s/early 90s. It was boring to look at, but it had the exact layouts (accurate line drawings) of all the coasters. Except the Beast, which went off the map.

He let the contents of the bottle do the thinking; can't shake the devil's hand and say you're only kidding.


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