SFMM- Only 2 hours, noticed a lot...

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Tuesday, October 19, 2004 11:53 AM
Hey all, I headed up to the Mountain on the 15th, and was rather impressed by a lot.

Fright Fest was definitly much better this year than in previous years, atleast thats what I noticed...fog in Gotham City, Samurai Summit, very cool.

I went on Superman, Viper, Batman, X and Colossus...

Superman didn't brake when I was waiting in line, so it went all the way past the loading station into the back emergency breaks I guess you could say...I came back later, and it was running in 15 minutes...This ride has really been treated like a POS, and its dissapointing cause I remember the days when it was solid as hell. Launch was slower than usual, but we got up to speed...it kills to only see the trains go halfway up the tower...*sigh*

Viper was extremely smooth...for being Viper...I was very surprised and very impressed with how pleasant the ride was, and I was sitting in the back. The brakes after the double loops were almost unnoticable, and the ride ran just like, in my opinion it should- fast and hard.

Batman, as usual was great...1 Train operation. Which I don't understand, theres a GD train sitting on the storage track, and its been there for like a year now...what the hell is their problem?

Colossus backwards...what can I say, its a winner...please, for the love of God, PLEASE, paint this ride...imagine the glory it could be if it just got a fresh coat and a little bit of love...and while your add it give us the double dip back...

X- Last ride of the night...as always the best. How anyone compares this ride to any coaster is beyond me, apparently they just don't know how to enjoy rides. "Wah, its really rough now, they don't take care of it..." BS! Any ride after running for 2 operational years is going to be a little rougher than opening day...I know its 4D but did some of you forget this is still a coaster? I have no problems with this ride...in fact, i think it was cleaned in the station area...it looked the nicest it has in a while...and with 2 train operation, this ride is most definitly up to par.

I think RR was running 1 train operation-horrible. Scream! was closed...anyone know why? Deja Vu was up and going well. Goliath 2 train operation. Revolution...still there...Flashback...still rotting...the Monorail...still sitting...Imagine how awesome it would be if that thing actually ran...I mean, going through The Movie District, weaving in the mountains, it would honestly be a very helpfull too for people that wanted to take shortcuts around the park. It saddens me that it sits. I really don't understand how this company just sits around to let this park fall apart when it has so much unbelievable potential to be one of the best in the nation. I give the SF execs my finger. Gawd I hope I get to make decisions for this company one day, it'd be turned around like *that*- the answers are just so simple.


"I'm wondering, if another woman, is really the answer we need." Pick the scabs & Pick the Bleeding
Tuesday, October 19, 2004 2:54 PM
Mamoosh's avatar It's going to take more than paint and a little TLC to bring Colossus back to its former glory. While the removal of the double dip is irksome whats worse is the almost-complete removal of the wood track bed, which has been replace with steel I-beams. Now Colossus is no more a wooden coaster than Gemini.

Such a shame....


Tuesday, October 19, 2004 3:20 PM
Scream's trains failed CAL OSHA ispections.
Tuesday, October 19, 2004 4:59 PM
What the hell, how do these trains keep failing CAL OSHA? Wasn't this the reason for RRv and BTR running one train during peak season (aka summer?).

Seriously, what is up with this place?


OMG I have a new sig!!!
Tuesday, October 19, 2004 5:44 PM
I made the trip from NY to SoCal over the summer to see my friend and to finally visit SFMM. I am somewhat disappointed because I never got on to RR and DejaVu due to the mind-boggling 3 and 2 1/2 hour wait. One train operation on RR and B:TR is beyond comprehension. X is the saving grace of that park. My 3 hour wait was well worth it. That park has so much potential but SF management neglects it like a bastard child.

You won't see me coming...

Wednesday, October 20, 2004 3:08 PM
Does anyone have these inspection requirements? I mean, not that I would totally understand them, but what the hell could be wrong, the rides only been up and running for a year and a half, and MM can't even pass an inspection for it? ITS BRAND NEW!

I'm with legendary, does this place seriously just have mental retarteds working for it? Like, and thats not even a joke, there has got to be something wrong with the people that work at this park, its like the WANT it to crash and burn, like they don't want their jobs, they act like this park has absolutely nothing going for it. I don't get it, I really don't. But the thing is, I believe this is all at the fault of the Park General Manager, not overall Six Flags.

F*ck the employees at this park. I am f*cking sick of all of them. They sit around picking their asses and not doing their jobs, while I get to watch my park take sh*ts all over itself. Is there seriously something that can be done about this park to fix it?

"I'm wondering, if another woman, is really the answer we need." Pick the scabs & Pick the Bleeding
Wednesday, October 20, 2004 4:36 PM
Mamoosh's avatar Ziggy - the problems are budget-related. It has nothing to do with the employees in maintainence.
Thursday, October 21, 2004 7:58 PM
I hadn't posted this here yet, but the incident we had at the park on July 4th puts little faith in their care for safety, and even less in their park operations staff.

My two friends and I (one another enthusiast) decided to take a ride on Log Jammer. When we got near the first drop we commented on how high the water level was. It was almost to the top of the flume. Any movement was nearly tipping the log. When we went down the drop and started to go around the curve, our whole log tipped over. I'm not talking tipped enough that water got in. We literally stopped in the flume and had to push ourselves upright. The water after uprighting ourselves was up past our ankles. Add in the fact that I pinched my finger, and one friend smacked his elbow, and we were fuming.

Now I spent 2 months working on a flume ride. I know that there are safe water levels in the flume (the wheels should always be able to touch the bottom when tipping it even slightly. In fact, the flume I worked on shut itself down anytime the water level got too high (thus why it doesn't run in the rain).

When we got off the ride, we explained the problem to the lead. He said, "That isn't good" and then went back to work, ignoring the problem. We then went to Guest Relations. They seemed quite concerned, and called Safety and Park Ops. After waiting 45 minutes for someone to show up, both guys show up and seem to think nothing of the situation. They say they'll "look into it". The park op and safety guy neither one had any clue that water levels could get too high. It just made me realize how little the management knows about their rides at that park.

They didn't do anything about it as far as we could tell, it was running the rest of the night. We overheard someone else coming off the ride talking about their boat almost tipping over too. Safety doesn't seem to be a priority there. *** Edited 10/21/2004 11:59:15 PM UTC by Blaster_1578***

-Raptor Crew-

Thursday, October 21, 2004 8:39 PM

Legendary said:
What the hell, how do these trains keep failing CAL OSHA?

SFMM can't afford to comply with DOSH-mandated NDT tests.

Thursday, October 21, 2004 11:01 PM
Scream! trains failing is absolutely f'n ridiculous. I don't give a s... if they are on a budget pinch. Did all three trains fail? I think it would be wise to close the park down after Halloween until April and try to get things situated, just my .02.
Tuesday, October 26, 2004 1:42 PM

Blaster_1578 said:
When we got near the first drop we commented on how high the water level was. It was almost to the top of the flume. Any movement was nearly tipping the log.

Everytime I have ridden Log Jammer AND Jet Stream (aka splashdown) I have always wondered why the water level is so high during certain parts...I never thought the boat could tip over and take on water tho...interesting. *** Edited 10/26/2004 8:20:41 PM UTC by haiderodes*** *** Edited 10/26/2004 8:23:22 PM UTC by haiderodes***

...and such

Tuesday, October 26, 2004 2:21 PM
Sorry to laugh, but it is definately funny that you tipped over in the flume, and it is even funnier that no one seemed to care. I really wish I could go to LA and see if it really is that bad.

To the above poster. . .sorry to be one of *these* people but it was kind of annoying. . . http://www.coasterbuzz.com/forum.aspx?mode=thread&TopicID=16049

Down is the new up.
Tuesday, October 26, 2004 4:23 PM
is that better?

...and such


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