Associated parks:
None
SUF: Going up that hill still scares the bejesus out of me for some reason. Maybe it's just because there's nothing between me and the drop but that harness. Seriously enjoyed the coaster much more the second time around, and that pretzel loop still rocks so hard it's almost scary. Still wouldn't wait in line for 3+ hours for it. Getting there at the beginning of the day is still by far the best choice. 7 out of 10.
Batman: Once the day got into full swing, the line for Batman was INSANE. Seriously, I haven't seen a line like that since the damn thing OPENED. We waited till much later and managed to catch a rockin, short-wait night ride. Still one of the best rides in the park in my humble opinion, and the theming really comes out at night. New paint job is majorly spiff. 8 out of 10.
V2: Down. Yeah, for some freakin reason it wasn't operating. There were mechanics testing it on and off during the day. Kind of a bummer, but it wasn't the first time we passed it up.
Demon: Running rocky, as usual, but it's still a classic. We waited till later in the day to get on, and managed to practically walk our way up to the platform. 6 out of 10.
American Eagle: Once forward, once Backward. Actually the blue train was shakier than the red for some reason, but it's still one of my favorite coasters ever. Taking that helix on the red car just seriously made my day, with the sun and the clouds and the wind. Awesome ride, both times. 9 out of 10.
Raging Bull: I had a friend with us that was heavier set and had trouble getting the restraint down, so she passed up riding. I've done bull more times than I can count, so I passed and let my man and our roomie take a ride. Wouldn't have been so craptastic had I not waited for two hours, but hey, I couldn't make her sit there all alone. ^_^
Viper: The line moved quickly until we got to the station. Seriously, the need to do some sort of crowd control up there. It's like a frickin MOB. Viper was running well, and I had some great pops of airtime. 6 out of 10.
Deja Vu: ...Been there, done that, Not worth the four hour wait. Pfft. =P
Stargate 3000: Okay so maybe I'm a nerd, but this IS one of the more entertaining motion sim attractions they've had in Space Shuttle America in ages. Beats Dino Island, anyway... 5 out of 10
That's about it. The only other thing I can say is that the old funnel cake foundry is in serious need of some extra seating outside. You couldn't find a table to save your life. Not a bad day at the park. I've had better, but with season passes for two years, I'm spoiled and hate waiting. ^_^
Cedar Point in three weeks! WHEEE! ^_^
I'm looking to go to Six Flags Great America sometime this year and have heard from people that have lived up there that the park is always busy, no matter what day you go.
I would like to go up and at least get one ride on each coaster that they have... anyone think that it is possible in one day (that is, a typical week day when it is nice outside and not rainy or cold).
Otherwise, I guess I'll have to buy a second-day pass and go the next day too.
Cedar Point -How an amusement park should be run.
Do you believe I will need to go two days in order to enjoy all the coasters and some of the other rides, or can you typically get in all the rides and a few with seconds?
Kyle Says: Diamondback was a lot of fun! Made his first time at Kings Island worth it all!
Just looking at the Six Flags website, I can't see how the Chicago park makes any profit. They are only open for about 3 months out of the year. Most of the other parks are between 4-6 months out of the year, like St. Louis.
Hopefully if all goes well I plan to go to St. Louis on the 15th. I've been to that park plenty times and know by going on a weekday I can ride everything probably twice if not more.
Usually I hang out in the arcade if the weather gets crappy, then hop onto the popular rides the second the parents with little ones and bus groups clear out.
You must be logged in to post