SFGAm 10/18: More Deja Vu Problems

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Got to the park around 8. Lift and first loop on Shockwave still hanging in there, though it seems as though some of the supports for the other elements have been removed since our last set of pictures. I was by myself, and a little under the weather, so this was gonna be fairly short and sweet.

Headed to V2, walked straight into the station, was on in 10 minutes. For the general public, it seems as though the novelty has worn off a bit. Last year, I remember people getting off this ride with big grins. This year, the reactions seem ho-hum -- been there, done that. I still love the back spike and traveling backwards in the station, however.

For the first time in about 5 or 6 years, I went on the Condor. There were probably 6 or seven people on the ride. Better than I remembered.

Went to Viper, waited 3 trains, and was on, second to last row. Didn't deliver.

I decided it was time to head home. As I exited Viper, I decided to watch a lap of Deja Vu (Delayja Vu, DV Monument, etc). After ascending the first tower at a seemingly faster pace than usual, the ride roared through its forward course. But upon hitting the catchwagon on the second tower, the ride came to a dead stop. The train was completely vertical, with its passengers looking straight up. Anyway, I waited around for about 15 minutes, and nothing happened. Still stuck.

I headed over to Sky Trek Tower. While on the tower, I noticed that the train was no longer on the spike, and it had not valleyed. So, there is hope that it will be up for the rest of Fright Fest.

I then went home. Thanks for reading.

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SFGAm: 1)DV 2)V2 3)AE Blue 4)Viper 5)Bull


Viper didnt deliver? Was it crawling through the course or something? Just curious because I have never had a bad ride on this woodie.

No brakes until the station is what makes Viper ... "oh so sweet".

Ya gotta love .... *Da Monument*. You never know whats going to happen next. Still a great ride when you can actually have the priveledge(and a little luck :) ) to get on it.

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2 superheroes in Gurnee next season? Oh the humanity. :)

Those people on DV had it good. I will always feel sorry for the people I saw get stuck facing down for a few minutes on opening day.

And what is with Viper this year? In May, I got less than average rides on it. Then in June and July, they were insane. Now you got a not delivering Viper ride. I know wood is moody, but when did Viper decide to become so moody?

I also was there tonight, I was finally able to return the favor to my dad and take him to the park as he did to me for ohh so many memorable years. He hadn't been since Viper was a baby. This was also his first rides on Batman, Giant Drop, Eagle backwards, Iron Wolf, V2 & Raging Bull. What a great night to go, no rain, walkons / minute waits on most rides, cool, perfect evening.

As for Deja Vu, it didnt come back up at all the rest of the night (as usual). And has anybody figured out the Fearanoia? We tried tonight but no winners. The only info i was able to get out of the park workers was you check at the end of the day for your number. I thought this was suppossed to be more like a game than a raffle.

nasai's avatar

Wow... I almost want to say why write a TR when your day was so.... depressing. Sorry to hear that!

I would pay to be stuck on a ride just once (although not TOO long!). I want to tell my other buds about it. What a unique experience.

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I double dare you to cut and paste this link... http://offiz.bei.t-online.de/open.html

Don't worry....it's not a virus:)

Nice TR! After Deja Vu stalled and came down did it make it back into the station.

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-Sean

ya, there were still some peeps waiting in line, hoping it would reopen. And as for stalling on a coaster, I was stuck on batman on the lift hill for like 10 mins. My dream is to get stuck @ the top of one of those beasts and have to walk down the life (my previous dream was just to get stuck on a coaster).

Actually, it's funny...while most of the public looking at the riders were sympathetic and thinking how frightening it would be, I thought it would pretty cool to be on your back, looking up at the moon, anticipating a backwards trip on the ride(or a walk-down in the case of a valley).

Chitown, Viper wasn't giving speed or air tonight. Can't explain it. Night rides are usually magical on Viper, but not tonight. Also, you're right about Deja Vu, when it's open. I think its the most exciting ride in the park. In fact, after I got off V2, I heard a person behind me mention, with a trace of disappointment, "It wasn't as good as Deja Vu."

Also, I think it's worth noting that Fridays during Fright Fest are an outstanding opportunity to hit the park with virtually no lines.

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SFGAm: 1)DV 2)V2 3)AE Blue 4)Viper 5)Bull


IMHO DeJaVu is over-rated!!!! I like the initial lift and the forward portion but the backwards part does little. I would much perfer a coaster that actually operates most of the time and one that has a much greater rider capacity.

Im also suprised Viper wasnt that good the day you went. Ive had great rides on the coaster every day ive been at the park this year. And i agree about Fridays beeing slow, at least the first couple hours. I got to ride BTR 4 times in a row without getting loff the ride which was a first for me!!

I was just there about an hour ago. I got there about 4:30pm and left at 7:30. Well anyway Deja Vu seemed to break down every hour, and it closed about 6:30.I went over to Iron Wolf and while in line I saw it get stuck and the 2nd lift again.Deja Vu seems to be more of a hasstle than it is fun.

Its in the low 40's tonight. What did you expect? :)

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2 superheroes in Gurnee next season? Oh the humanity. :)

How do low temperatures contribute to the ride getting stuck on the spike? I thought the low temps would contribute to slow speeds, which would increase the chance of a valley, which is why it doesn't run in the cold. Any engineers in the crowd?

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SFGAm: 1)DV 2)V2 3)AE Blue 4)Viper 5)Bull


I was kidding Bull fan, hence the smiley face. I have no clue why it keeps messing up.

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2 superheroes in Gurnee next season? Oh the humanity. :)

Actually slower speeds DOES result in the train getting stuck on tower #2. Even though the train may catch on the second tower, the train must catch the catch car at a specific location...in other words, it must catch with the train far enough up the tower. The train can still catch if it is not up far enough to continue the ride cycle...but the ride will stop itself (and of course the other slow speed situation in which the train just completely misses the catch car). To fix the problem the ride is lowered down below the tower..the catch car is reconnected to the train at the correct location...the train is pulled back up...and waalaa...it works. And now you know...the rest of the story... (paul harvey?)

I was also there today and I watched them test it this morning from 10:30 til about noon when they finally opened it. They were sending the train out really quick during testing and it probally ran more runs during testing that it did all weekend with people on it, another odd thing is there were no break downs at all during testing.

Also speaking of quick dispatches, the Iron Wolf crew was doing great tonight. When I went on there was no stacking, they were moving really quick. So quick the train was dispatched before I even realized my seat had been locked.

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Deja Vu Count = 32
SFGAm CoasterWorld

*** This post was edited by CoasterDude316 on 10/21/2002. ***

Well, while Viper is definitely the better coaster in terms of moving people through the lines, this year, at least for me, Deja Vu has been the better coaster at delivering a thrill. If this year had been the only year that I had ridden Viper, it wouldnt even make my top ten coasters of THIS YEAR, let alone all time. I dunno, both rides this year were lethargic at best. Nor *bad* mind you, but other than the last few hills, not much going on.

But Deja Vu had been the shizznit. Both times I rode it the lines were long and it even broke down. But everyone that got off it seemed to agree that it was worth the wait. I just wish the damn thing would work more reliably because it really is "THAT DAMN GOOD" (TM, HHH)

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"To get into this head of mine, would take a monkey-wrench, and a lot of wine" Res How I Do

Amen, Hostyl. Viper has not been delivering the thrills for me of late, while Deja is quite a rush.

But the question becomes: Is Viper actually getting slower, or are we simply getting used to it, to the point where it is no longer thrilling? My guess is that it's more of the latter.

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SFGAm: 1)DV 2)V2 3)AE Blue 4)Viper 5)Bull


Bull fan - I've found Viper to be very hit and miss this season, and I don't think that it's because I'm becoming bored with it.

For example, I still find Cornball Express to be *very* thrilling and exciting each time I ride it, and have taken many, many more laps on it in the last two years than I have on Viper.

I just think that Viper simply hasn't been performing consistently this season.

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"Tell everybody waitin' for a Superman that they should try to hold on best they can." - The Flaming Lips "Waitin' for a Superman"

Kick The Sky's avatar
I have to chime in here on Viper as well. Around August I was getting violently thrown from this coaster on every hill and now it just was some really nice airtime but not spectacular in October. On the other hand, Raging Bull has pulled a complete 180 being a disappointment earlier in the season but in October I got some of my best rides ever on this beast.

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Bob Hansen

A proud CoasterBuzz Member

Wanna Ride A Woodie?

I agree with you. When it is cool outside and they have low trims on the third hill and no trims before the figure-eight, Raging Bull really rocks!

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-Matt

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