Thanks,
DMC
So have a "great adventure" at Great Adventure.
i'm not sure what to put here..
Here's To Shorter Lines & Longer Trip Reports!
Don't get out of line for breakdowns on KK. It ALWAYS breaks down and usually they can get it back up within 30 minutes and occasionally it takes an hr. or two. If you're already in line, people in front of you will leave pretty quickly. It's really hard to make it through the line without a breakdown, so just wait it out. On that note, when they tell you the wait time for the ride, add a half hr. average for breakdowns. Rarely you'll get no breakdown (if you're lucky) and sometimes you'll get two or three, each of 30 minutes or so. It's really variable.
And if you manage your time correctly and are going for multiple days, there is no reason your should need a q-bot. Just be smart about which rides you hit when the crowds are low (KK and Chiller, specifically) and you should be fine.
Also, remember to ride Skull Mountain in the back row. Best drop in the park! (seriously - better than Nitro and KK :P)
Have fun!
Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."
CP was amazing, going back next June to ride Maverick
And besides, neither will be next year anyway.
JC
The new line has the locker point in the middle of the line, rather than at the beginning.
The correct solution would have been to move the lockers out onto the midway rather than behind the snack shop, but "oh well."
And Skull's drop is way better than your butt. Or at least that's what Moosh tells me.
Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."
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