Screamscape has mentioned that sometime this year, Viper will be removed to make way for a future project, which I'm hoping is another intense coaster, maybe an Impulse if it's possible, or maybe a 325 ft S&S Tower.
Personally for me, I don't really like Viper that much, but it's a legendary ride to the park, and I like it's scenery while walking through the line, and really it's sort of a good thing to ride when you have nothing else to ride, so this may sound crazy but I'm a little upset that they are getting rid of it. But also anxious to see what they plan on putting in that area.
A few years ago, I would have said that a Vekoma Giant Inverted Boomerang would be the perfect size ride for Viper's plot, but seeing the problems that SF has had with the Deja-Vu's, I'd doubt you'll see another GIB installed at a SF park. Right now, if Viper truely is leaving, I'd say that a freefall is probably the most likely and most favorable option, though I could also see a large flat ride, a Wild Mouse, or a nice GCII Wooden coaster going in that spot.
viper had one of the best drops in the park, but I say for 2006 instead of 2005 it might be gone. And I do see a drop tower being the next attraction, but like Goliath said lets enjoy the new editions comming to the park this season
Gradv does not have any large freefall rides, where many parks of its caliber do. I would expect to see an Intamin gyro (just using some RCT terminology) drop or a 3-4 tower S&S complex in the coming years. *** Edited 2/10/2005 8:13:01 PM UTC by PKI discodude***
Does this seem to anyone else like all of the Cedar Point, where is the next coaster gonna go type of discussion. I love the flat idea though, and tower rides are my favorite. Anypark needs them, although im not familiar too much with Great Adventure, if they dont have one, then it would be a great addtion so they should get one. They are almost essential to parks these days, and i think S&S is the way to go!
Peabody, do you mean like a giant Pitt Fall type ride, or a giant Demon Drop? Either would be just fine with me! ;)
I think it's a very positive thing for SFGAdv that these threads are popping up, very similar to Cedar Point. I think it's a good sign that regardless of if it works, regardless if it's that unique, heck regardless if most of us are sort of meh on it, building KK has elevated SFGadv to the premeir park in the SF chain, and even put it in a position to be seen as on-par with CP-type parks as of the end of next year. But, I think a lot depends on if the improvements stated in the other thread actually materialize and stick, or if they're just all talk.
I'm standing by my belief that Viper's land would make a good stop for a small Wild Mouse/spinning coaster. Of course, I was sure that Kingda Ka was going to be a Gerstlauer spinning coaster so what do I know?
Wood is something SFGAdv is in dire need of. I'd like to see a nice GCI or S&S woodie go up to make up for Rolling Thunder. On the subject of that, if SF starts making money again, why not reprofile Rolling Thunder into an airtime machine?
Spinning cars on Kingda Ka? I like the way you think, Rob...;)
Honestly, I think they'd be better off putting a Gerstie spinner in Viper's spot, that way they could get a "traditional mouse" down the line a few years and not have *duplication of effort*, keeping their selection varied...
They put a lot of money into RT so I think its good enough but why bother fixing something more when it dosn't even attract a lot of people anyway? That ride is old and I think it rides better than some of these more modern woodies because I enjoyed my ride on it last time. If they do put in another woody than I know it would be in much better condition and they would have a part in taken care of it, but as of now I don't see a woody being the next addition.
UBRhino said: Why do people say SFGAdv. doesn't take care of their woodie.
Because they're honest perhaps? ;)
Seriously, I've been on QUITE a few wooden out-n-back of similar design, and this is probably THE worst I've ridden (yes, even after the '04 season *improvements*)...from what I understand, the maintenance peeps there have a belief that IF they were to grease the tracks that it would come into that FLAT station turn with too much speed/laterals...of course, some *slight* banking could turn those...turns...into VERY acceptable forces that would harm neither rider nor trackwork...sorry, just not buying the "they're doing ALL they can" argument....they're NOT! And I have past rides on RT to prove it (my first enthusiast event was Spring Con at GAdv several years back)...
The guys from Magic Springs have a tighter turning radius (also with *flat track*) at the end of THEIR out-n-back woodie, and they do a *fantastic* job maintaining the ride.... *** Edited 2/10/2005 8:07:42 PM UTC by rollergator***
I have no idea if there is any truth to this but I've heard 2 stories as to why it doesn't get greased.
1. Environmental issues. It is pratically sitting on a swamp. The entire ride is in a marsh and with it being the pine-lands, this could be true. I could see the grease getting into the water table eventually.
2. Skid brakes. To allow 2 train operation on each side with the skids. However, other parks don't seem to mind doing this. Although they will only run 1 train per side if it is raining or even just a threat of rain. I've been on serveral times when the train clears the entire brake shed and just stops in the station because of the wet skids.
As for future plans, I would prefer they continue adding additional family rides. With GK, RT, and the Cows already there, this area would be great for a few more family flats. The location is rather odd shaped for another coaster and a drop ride would be better over by the lake.
edited for grammer... *** Edited 2/10/2005 8:59:14 PM UTC by RTneedsTLC***
Rolling Thunder gets bashed because it's a piece of crap in its current form. I was told that, many years ago at EastCoaster, a SFGAdv representative claimed that RT doesn't get greased because it would go way to fast! Obviously that person had no idea what they were talking about but it just goes to show how RT ranks on the park's list of priorities.
Granted, RT was never an exceptional ride. People who rode the thing in its early years claimed that it was a rather gentle ride- not at all like some of Bill Cobb's forceful masterpieces such as the Riverside Cyclone or the Texas Cyclone. But RT is an interesting ride- until GCII and CCI came along, it was pretty much the only wood coaster in North America with two distinctly different track profiles- and both of those profiles have some fairly interesting features. I don't think that RT could ever be a Top-10 coaster but it is capable of so much more than Six Flags allows.
I had some really great rides during the early days of RT's life but as the years have passed i now walk on by and say to myself if they only would do something to make me want to ride it again. Having it run both tracks leaving the station at the same time would be that cause I believe.