SFA 2006/2007 Plans Revealed


coasterguts said:
Colin, you may want to rethink what your saying.

Riddle Me This;TSC;Alpine Bobs;Cyclone;Octupus;Rodeo;TOD;Tilt-A-Whirl not to mention 8 coasters.



TOD is the only other ride out of those I consider a Thrill Ride, the other are just bleh. Kinda like Coaster Lover said, it has to do Inversions for me to make it a true Thrill Ride for me.

*** Edited 10/10/2005 11:51:58 PM UTC by Colin Fisher***


Riddle me this ...nobody rides it,AB was good til they stopped running it in reverse,cyclone...don't do scramblers(same for tilt a hurl),octopus is a good ride but it's a slow loader & has been down lately & TOD just plain stinks compared to DZ....now rodeo is a good ride however.

As for TSC I don't think it can really be classified as a thriller,more of a family water ride though if you ask me.

Now like CL said some infrastructure such as a path to complete the loop between GC & CC is a much needed addition,more lockers as well as restrooms are also greatly needed(cough over by Batwing cough) & a family coaster that's just a notch above great chase would also do wonders or maybe even an outright LTMT expansion if they had enough space for it.

Now they really do need some more flats though & I do think the eagle is probably on it's last legs & will be leaving soon because it's not worth the investment anymore what with the amount of downtime it's been having but they ohh so need a replacement for KC,hell maybe they should think about adding that top spin we lost to SFDL after all.

Those are great shots. Not to be mean, but since I moved from Ops to Admin, I have a decent amount of time to fart around on the computer, but that is some serious research.
Anyone look at screamscape's latest update?I know they're not the most reliable source but I'd just like to post this anyhow.

They did make mention of the HH expansion rumor,but in addition possible plans for 06/07 may include a MR. six pandamonium clone & or dark ride as well,now these are two rides that could possibly be part of the site plan from a few years ago(indoor dark ride/coaster & runaway car ride) so we'll have to keep an eye out for anything out of the ordinary.

Good find C Lover. This is a great expansion for the waterpark, since its a crowd catcher. I would really enjoy seeing a toliet bowl going in like they did for SFGAm.... *drool*

I Always knew Burke made good decisions for Six Flags Inc. NOT!!!! ;)


Coaster Lover said:
If anything, besides improving services, SFA needs infrastructure. They need to complete the loop and destroy those big dead-ends in the process.

Ditto. It drives me nuts (im sure everyone) when I have to do a turn-a-bout when it comes to dead ends. UGH!!!!


I don't know ALL the Facts!!!!!!
How exactly is Gotham City coaster saturated? At last count, there are only three coasters--Joker's Jinx, S:ROS, and Batwing, but there are three flat rides and a water ride. Seems fairly balanced to me.
Well it'll be less balanced with the removal of KC in 06 & the other two flats in that area aren't all that good to begin with.

They really need to start connecting the two points into a complete loop...along that path might make a great location for the rumored dark ride & pandamonium coaster,als does anyone think the new HH slide complex might include a clone of that new slide that SFNE got this year?

If your talking about the Master Blaster, then I would say no. Coaster Lover has said a couple of times, management views the Master Blaster as to low capacity for SFA.

A day at the park is what you make it!

Hopefully, they'll just close Six Flags America in the next year or two so that we don't have to listen to BWFSFA after the initial onslaught of crying after it is announced...
hmm.. Tekno, I'm noticing a trend in your solutions to eliminating SF whining.. :)

"Life's What You Make It, So Let's Make It Rock!"
Batwing-- may I say thank you for that TopSpin us SFDL'ers took before you guys could get your hands on it....it works quite well, more like not at all! they keep busting the thing up.

I find it funny and surprising that they can keep one running like a gem- putting it up taken it down traveling down the road on a train playing fairs and carnivals all over the eastern US, but when it comes to keepen one running in a park they dont know how to handel it.

Ugh like the SFGAm Top Spin, that ride is a total bust. Its always working, but the ride program SUCKS!

*** Edited 10/12/2005 2:27:15 AM UTC by Colin Fisher***


Actually after riding TR:FF this year you guys up north can keep it,I found that thing to be quite terrifying to say the least.

The park says that a masterblaster type slide would be a capacity nightmare?well someone better alert them because what do you think Batwing is? I doubt it gets anywhere near the 1500 PPH that it was designed to handle.

Top Spins can be quite the crap shoot...ask the VF maintenance crew wrestling with a brand spanking NEW one.

It didn't necessarily go down for days at a time--more like three minutes at a time after every other ride on bad days.

Hope they get it figured out...

-'Playa


NOTE: Severe fecal impaction may render the above words highly debatable.

I enjoyed PKD TR:FF when I rode it earlier this year. The ran the whole sequence for SP Preview Day. A little disappointed they shortened the program after peak season began but I still enjoyed the ride.

A day at the park is what you make it!

I was checking RCDB today & found something interesting.

You know how Python has been listed as "in storage" since 99? well now they've got it listed as being removed from the park entirely as of 2004/2005 which in itself is somewhat interesting becasue on my last trip I did notice a section of track removed from the pile & an excavator sitting right next to the lone track section.

Python (Six Flags America)

Look under "history" to see what I'm talking about.

Check out my TR for SFA FF in the Trip Report Section Batwing Fan, you'll see I reported that last weekend.

If you can't stand the heights, get out of the line.

colin- it depends on what program outta the 8 they use...usualy parks get stuck running program 4 or 5 and wont let the operators change it up... thats another problem on why parks cant keep the topspins running.
on the road they use the various programming to give differnt rides every time. it helps on wear and tear of motors and equipment. Program 5 is very coil intensive for the motors to run and heats up the motors alot- if you do a 4 after a 5 the flips will be lackluster at best because motor coils work best when cool.
so i think thats problem one when it comes to this ride. The europeans seen to know how to handel them better then any of us though they allways have them running over there, now what could be another cause in the maddness? well mabie they are not adiquately changing the voltage for it- we run 60 htz power compared to 50 htz overseas?


who knows

Ugh just give us SWAT for 2006, screw SFGAv they get enough stuff as it is already.

If SWAT was such a great riding, we would be seeing them all over the United States.

A day at the park is what you make it!

You must be logged in to post

POP Forums - ©2024, POP World Media, LLC
Loading...