Scream Machines Help

I just got the demo for Scream Machines and I have downloaded many files but I just can't seem to make my own coasters.  I can't figure out the Bank, Turn, Pitch and all the crap.  It's confusing.  Someone please help.  I can't even make a 180 degree turn.  I am trying to make Goliath and I can't even get the first turn or the lift hill. HELP!!!
I'm having the same problem. I have made 2 custom coasters and they both stink. hopefully in a future demo release or the finished version they will include a tutorial much like in RCT. Have you had a problem with the demo cutting off after adding track supports? I can add supports but if I go to delete a support it cuts off in an illegal operation error message.
Ok I figured out to make turns, drops, lifts but not inversions or banked drops.  The editor that SM runs on sucks.
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http://www.geocities.com/totallysfmm
Actually, the editor is very powerful if you know how to use it.  Play around with it and you should be able to get the hang of it.

-Jeff

http://americacoasters.com

I hope the No Limits editor is much easier to work when it comes out.  Now I am having trouble controlling the speeds on the LIM's.  Speed the Ride will be a fun ride to recreate when I can get it down.
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http://www.geocities.com/totallysfmm
The trick I've found is to use as few pieces as possible to make an element and let the computer handle the transitions. For example - a vertical loop can be made with two pieces (set PITCH to 180 and adjust the height with the blue "up" arrow - this will invert the track at the top of the loop)

The colored arrows in the editor move the track in the X, Y, and Z axis

The hardest thing about creating turns and loops is that you can't bend the track in just the right place.That is what is so frustrating.Also just one track section is pretty large.Unlike the smaller sections of track in RCT.Basicaly you are just snapping pieces of track together just as you are in RCT only the sections are larger.
I have the same problem... it seems to put the majority of the turn at the end of the segment. I haven't found a good way to get around it...
Ok.  I am slowly figuring this out.  Woo-hoo!  My Goliath is done all the way to the brake run.  The turnaround took me two days to get it perfect.  When it's done, I will post it on my site below.
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http://www.geocities.com/totallysfmm
one problem i have is if you get the banking and pitch at 180 the track wont come into the station you have to kinda flip it around
am i the only one who can make things on that program REALLY easily? i mean, its the same basic stuff as ultra coaster and disneys coaster, pitch is the track angle, say you wanna make a lift, make the pitch go to about 135 or 130, press the up arrow 2x, then keep on adding the peices until you get to the desired height, how is that hard?? i would play around with it more if i were you, i was clueless about this type of editor when i first got ultra coaster, but then after a couple weeks i got better and better at it and soon i could make any coaster without a thought.  and im sorry, but no limits' editor is gonna be *VERY* complicated if you have no idea what your doing in SM...

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