here.
-Ride_Op
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NoLimits Tournament of Champions now underway at Ride_Op Coaster Productions! http://rideop.twistedrails.com
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The Scream Site
http://www.screamsite.cjb.net
-Ride_Op
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NoLimits Tournament of Champions now underway at Ride_Op Coaster Productions! http://rideop.twistedrails.com
-Ride_Op
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NoLimits Tournament of Champions now underway at Ride_Op Coaster Productions! http://rideop.twistedrails.com
-Ride_Op
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NoLimits Tournament of Champions now underway at Ride_Op Coaster Productions! http://rideop.twistedrails.com
Scream Machines has a long way to go before it will be on the same level as NoLimits. -Ride_Op
Hmm...I don't know that I would say a LONG way. It needs other types of rides and the physics is off a bit, but I don't think it's all that far behind. In some ways it's even better such as land & water editing, better blocking system and I like the cool little block lights at the top of the screen. More importantly (to my situation) is that Scream Machines actually works great on my machine while No Limits crashes...a lot.
Actually, I think people should take a look at Ultimate Ride and give it a chance. I blew it off because it looked too cartoony and not realistic. I was wrong. After trying the demo I was pretty blown away. Especially seeing what is planned in an update that is coming soon. Further, much like RCT, people are hacking the game and making their own decor for the trains and scenary, and even custom on ride music!The things I didn't like about UR was the sound and the physics being off on this too, but they are working on addressing both of those things in the update as well. And the editor just can't be beat. It's SO damn easy to make a coaster...even a complicated one. MUCH faster than either SM or NL. It will probably never have things like custom supports, but it's still worth a look in my opinion.
What would truely be an ultimate ride though is if the best of all three programs were combined!
ECR
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Did someone say coasters?
Sound is a very important factor in a game or simulator now-a-days, and Scream Machines should definately be no exception. I sure hope they improve upon their previous demos which were rather disappointing.
Presentation is also very important... and Scream Machines is rather plain looking.
No Limits needs a little help there too... as their stats bar at the top could be a little more graphically presentable (ie: pretty), instead of just basic text.
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