Scream and Dark Knight. What´s wrong?

I keep hearing and reading that the most recent B&M floorless coasters have a reputation for being quite rough.

I even heard the term "Vekoma-rough" in respect of Batman:DK. But Scream seems to be running not like it should also.

This is even more confusing considering that both rides are of fairly different size.

Anyone been on both?

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i was a teenage rollercoaster designer


I've been on both and I found neither to be rough and to say vekoma rough you need your tongue snatched out of your entire head!

I think people are just to damn wimpy and spoiled, my god the slightess vibration and the coaster(s) are labled as rough. I have never been on any coaster and didn't feel some vibrations, ummm Hello you are moving on WHEELS sometimes at very high speeds, your going to feels some vibration I don't care who makes the coaster.

Rough is Psyclone, Vekoma, some old Arrow loopers those will make you feel pain in some way, wether it's busted ears or burised ribs you will get some pain. Scream/ B:DK are not rough in anyway IMO they do not hurt you. Sure you might get some Vibrations in different spots on the rides, but like I said I've never riden a coaster that didn't.

Also maybe people are feeling the vibration more on Floorless coasters b/c there is not as much train to absorb the vibes.
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X...I still can't believe it wasn't a dream

Olsor's avatar
tricktrack - are you sure it isn't Batman: Knight Flight (SFWOA) that's getting the bad rap?

I think we definitely need to come up with some Coasterbuzz terms for differentiating "painful roughness" as CoasterXfreak describes, and "typical roughness" that neither hurts, nor detracts from the ride - kind of like what you'd experience on Texas Giant, or a good number of wooden rides.

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Ask about my references

I don't think they are what you would call rough.

Batman Knight Flight at SFWOA has a vibration in the second half that has been there since day one. It's annoying but not rough.

Chuck, who things GCI's have a annoying vibration for the whole ride except for Lightning Racer.

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Charles Nungester.
It's official Lesourdsville Lake is closed for 2003

^No, I was referring to the one at SFNE.

Sadly I havenĀ“t ridden neither one of the two, but i noticed in different message boards and private talk, that people were complaining about those two rides in particular.

I was wondering, because the other big new floorless SUPERMAN in Madrid is running like a knife in warm butter.

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acid house

janfrederick's avatar
Scream ain't rough...just ride it right after Flashback.

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"I go out at 3 o' clock for a quart of milk and come home to my son treating his body like an amusement park!" - Estelle Costanza

B:KF at SFWoA was probably one of the most boring and meaningless B&Ms I have been on. It had no "wow" factor to it at all - granted I was at CP the two days directly before going to SFWoA, but then again the park was nothing to write home and tell Mom about. Then again, it maybe the fact that I have ridden over 280 coasters, I might just be getting harder to please when it comes to coasters.

As for rough, I thought it was a tad rougher than say SOB on a bad day, but not too bad. :)

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SWOOSH
MidwestInfoGuide.COM

"You can't expect to wield supreme executive power just 'cause some watery tart threw a sword at you!"

eightdotthree's avatar
batman @ sfwoa is one of my favs, especially from the back and there is not a hint of roughness on the ride in any seat ive ridden in.

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http://www.eightdotthree.net

Ride of Steel's avatar
I think the question meant, rougher than other B&Ms in the past, because for the most part B&Ms are extremely smooth.

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http://sfdlmania.thrillnetwork.net

Six Flags Darien Lake Mania! Your #1 source for DL and other parks!

I haven't heard of B:DK beign rough, and, having ridden just yesterday, I can tell you that its as smooth as the first time I rode it.
Mamoosh's avatar
The newer B&Ms [SFNE's Batman and SFWoA's Batman included] have an odd "rattle" as trains run the course. I also find the snap of the corks a bit quick, producing a nice bang to the head.

But they're certainly not "Vekoma rough."

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Kick The Sky's avatar
I really thought Scream was actually quite good. I love floorless coasters and this layout was very good. There was a bit more vibration in the cars than I am used to but I guess not all coasters can be glass smooth like Kraken. I would definately say that Scream is not rough though. There was no headbanging or jarring like other coasters that would make me say it was rough. You want a rough B&M at SFMM, go ride Riddler's Revenge and see if you have any ears left (I wont even go into the gruesome details of what other part of the body it affects).

I do have a theory though on the vibrations. This is just a theory, I might just be talking out my a$$ for all I know. Anyways, I have riden three floorless coasters thus far: Kraken, Scream, and Batman: Knight Flight. BKF and Scream both had the similar vibrations so I am thinking that it might be how the coaster is supposed to track. That being said, Kraken is glass smooth. Could it have to do with the fact that the supports are filled with sand to deaden the noise and that it has the side affect of smoothing out the ride?

If you think about it, the classic B&M roar has to be caused by something, and that something is the wheels running over the track. Sound comes from vibrations. If you deaden the sound, you have to deaden the vibrations. Again, just a theory, but it kind of makes sense.

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Bob Hansen
Resident Airtime Whore

Alright, I've ridden B:TDK twice, in front and back rows, so I feel I've at least got a decent grasp on how rough that ride is. Anyway, I've said it gave a Vekoma rough ride (redundant) more than once. Now, I know someone's preparing to throttle me as I type this, but hear me out.

Alright. As I see it, the main problem I noticed with B:TDK was an obvious shuffle, something that's easily noticible on its Intamin neighbor. I've never noticed a shuffle on any B&Ms I've been on, but on here, it was pronounced. With such tight directional changes, each turn would send the train on a side to side bounce even through the straightaways. In addition, there was the aforementioned snaps into the corks that wouldn't usually be a problem, but produced enough lats to send my head pounding into the OTSR. So does this justify it as Vekoma rough? In my mind, it certainly does, as SFNE's boomerang and SLC give near identical rides.

The fact that B:TDK is a horribly boring ride doesn't help matters, either.

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Mike Anderson


Kick The Sky said:If you think about it, the classic B&M roar has to be caused by something, and that something is the wheels running over the track. Sound comes from vibrations. If you deaden the sound, you have to deaden the vibrations. Again, just a theory, but it kind of makes sense.

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Bob Hansen
Resident Airtime Whore


I dunno bout that Bob...

Medusa at Great Adventure and Kumba are as loud as they come, but they are glass smooth. Medusa at Marine World on the other hand is "oh so quiet" yet I found it a tad rougher than it's cousins.

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Lyrically, I'm supposed to represent
I'm not only a client, I'm the playa president!

A lot of Anti-B:DK people huh...Well I think its good and smooth but not great..As you can see its # 7 on my impressive top 7

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#1 Canobie Lake Park Fan!!! My top 7 coasters:
1. S:RoS @ SFNE 2. Montu 3. Yankee Cannonball 4. Kumba 5. Gwazi 6. Cyclone (SFNE) 7. B:DK

Mamoosh's avatar
My only small problems with B:DK was the vibrations and one wicked snap in the corks. Still a fun ride, tho ;)

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I agree with Moosh about B:DK, I only noticed a slight vibration and the snap of the second cork, but it's still a fun ride. I also noticed the same kind of vibrations during B:KF corks, but both coasters were nowhere near as rough as any Vekoma. Just because a B&M has a slight vibration and bang here doesn't make it rough. I think some of us have been spoiled by B&M's smooth rides
I think arrows are the smoothest, just until they hit some type of direction change.. I love how they feel though until then, like butter! ^_^

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Six Flags Worlds of Adventure Online

I just rode B:TDK last week, and have done Scream quite a few times as well. Let me begin by saying the REASON they have the vitrabtions is the fact that theyre using longer lasting polymers on the wheels, that the other floorlesses haven't adopted yet. Theyre been used for quite some time on Standups, and have made the transition to Floorless coasters in Scream and B:TDK. But I don't think the vibrations are that bad, its just that both rides are so uneventful/BORING, that anything like that will eventually get on your nerves! ;) I've done 5 floorlesses now, and B:TDK is by far the lamest, followed closely by Scream. SFMW's Medusa is alright, but it's nothing special either. Now Knight Flight and Kraken are both top notch rides, I wish B&M would build em all that way!
Kick The Sky's avatar

Antuan said:
I dunno bout that Bob...

Medusa at Great Adventure and Kumba are as loud as they come, but they are glass smooth. Medusa at Marine World on the other hand is "oh so quiet" yet I found it a tad rougher than it's cousins.

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Lyrically, I'm supposed to represent
I'm not only a client, I'm the playa president!


I wouldnt call Kumba exactly smooth. I felt the same vibrations on Scream that I did on Kumba...

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Bob Hansen
Resident Airtime Whore

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