I agree the braking and station systems need some work. I too don't like the fact that a train will unload when it's half hanging out of the station. Usually when I build a coaster I will only build the station long enough to fit exactly two trains. The third train (or more) sits outside untill one inside dispatches. which causes another problem...the train waiting outside on a flat track WILL NOT MOVE!! Unless RCT2 comes up with a flat track piece that is slightly angled, just enough to get the train rolling under 5mph, I don't understand how a pre-station brake will work. The train comes to a complete stop and then what will push it into the station when the brakes are released????
For RCT 1 I've had to put a tiny drop in the flat track before the station to get the train moving or insert a 180 degree downward helix piece right before the station for the train to sit on and wait until the station is clear. Not good when you're trying to make your coasters as realistic as possible, but it's the only way.
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Bob Hansen
A proud CoasterBuzz Member
Operation Wicked Twister - Goal: Lose 50 lbs by next season to ride it! (updates soon)
You know, RCT always struck me as a game that went out of its way to be difficult at times. To some extent (but only some), station brake failure was a part of that foolishness.
You know what would be cool? Enthusiasses who got angry whenever a coaster was slowed by midcourse brakes...
-'Playa
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The CPlaya 100--6 days, 9 parks, 47 coasters, 2037 miles and a winner.....LoCoSuMo.
CoasterRomeo04.....mid course brakes.
This scenario reminds me of the Orient Express at Worlds of Fun. It's designed to operate with three trains yet it only has a station long enough for one train and pre-station block brake for one train. If you have a train in the station and a train sitting on the block brakes...they have another mid-course brake, called E-stop I think, right after the first loop where the third train would have to stop and wait for clearance...If train 3 makes it through that E-stop and your two trains are still stalled....wow, you're in big trouble. One reason they don't run 3 trains on that thing....that would be HUGE operator/driver stress to keep those trains moving through the station quickly. Hint the name "EXPRESS!!" hahaha......not that they need 3 trains anyway, nobody wants to ride that piece of &%#%#
It's not much of a problem now with more modern coasters using computers, sensors, and more than one pre-station block break.
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"The perfect machine, you seemed to be, when I built you up in my mind..." - Reverend Jon Autry
kcgreg said:
Usually when I build a coaster I will only build the station long enough to fit exactly two trains. The third train (or more) sits outside untill one inside dispatches. which causes another problem...the train waiting outside on a flat track WILL NOT MOVE!!
My solution to this to build one or two sections of flat lift sections in between your brakes...that way when your other trains move, it will coast into the station. It's like cheating the system by adding your own special kicker wheels.
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LocoBazooka--Sevendust, Nonpoint, Stereo Vent, Mushroomhead
Korn Tour (With no name)--Korn, Puddle of Mudd, Deadsy
*** This post was edited by CPgenius on 8/31/2002. ***
My solution to this to build one or two sections of flat lift sections in between your brakes...that way when your other trains move, it will coast into the station. It's like cheating the system by adding your own special kicker wheels.
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LocoBazooka--Sevendust, Nonpoint, Stereo Vent, Mushroomhead
Korn Tour (With no name)--Korn, Puddle of Mudd, Deadsy*** This post was edited by CPgenius on 8/31/2002. ***
Yep...I tried that too for a while, but then the constant chain lift noise when a train was sitting on the flat lift sections got relly annoying
CoasterRomeo.....I have no idea what's in store for us in RCT2, but I'm assuming if there are block breaks then there has to be a way to get the train moving again. Guess we'll wait and see :)
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All I need is 4.5 million bucks and a half a mile long sliver of land and maybe someone could build me my very own Shivering Timbers. ;)
I would like to see it MagnumForce
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Im the #1 Canobie Lake Park Fan!!!These are my top 3 coasters:
1. S:RoS @ SFNE 2. Yankee Cannonball 3. Cyclone/B:TDK
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