If you think things can't get worse it's probably because you lack sufficient imagination.
I have a question. Is that a lift chain helping it get up the first hill after the main drop??? It just seems so. *** Edited 12/15/2007 5:18:10 AM UTC by Hatham Al-Shabibi***
If you think things can't get worse it's probably because you lack sufficient imagination.
Sometimes a 'cold' coaster train won't make it up the bigger hills, so you have anti-rollbacks incase it doesn't. When they don't make it, sometimes a maintenance team can 'push' it the rest of the way. Sometimes they have to evacuate the train, and set up a 'winch' (fetch me me yale ya winch, not that type!) to pull it up the rest of the hill.
On busy fairground days there would be one crew member for every single car (!). You would sit down, they slam down the restraint and you´d be on your way up the lift. You have to see Olympia Looping running on full capacity! Its amazing to see and to hear. The trains are actually "duelling" while one races into the second loop, another one comes out of the last one.
Scorpion at Busch Gardens was a fairground design as well (the second, smaller one after the prototype Looping Star model). Both rides had no blockbrakes on the main course but they have a quite long stretch of track from the final brake to the station. So they were indeed conceived to run three trains.
Back to Revolution: What is up with that post-tunnel brake? It is horrible and seems so pointless! I dpn´t think it was actually there in the original design. There used to be one after the loop turnaround. Maybe they could have stopped the train there to time the photoshoot?
I do know that Revolution never had anything close to an attendant to each car. I remember maximum a couple of attendants on each side of the train - again, there could have been times when that was different, but I don't remember it. Would have been interesting to see them moving it out that fast with that many workers, but even when it opened with the entire station ques filled (more than what's there now), and a line down past the carousel, I didn't see it run with that amount of workers in the station.
Then there is the question about the brake after the tunnel. I'm going to get a little hazy about this, but originally when you went into the turn after going through the center of the loop, you slammed into the left side of the train. If you were sitting with someone, you slammed into them ... pretty hard too, especially if you were in the back, your whole body would shift over in the seat too, not just your upper body. Quickly in the first year, they used to tell the heavier person to to board the car second if you were in the last rows, so a smaller person wouldn't get smashed. Later (maybe in the second/third year?) a little divider thing appeared in the last cars to keep the slide over from happening. Then later, the extra brakes started appearing, and continued to do so. I'm almost positive that the little divider things were taken out at that point (I know that they are there again now in every car). But from that point on, the cars kept getting minor changes (too many to remember) in what seemed like every year. Finally, the dreaded shoulder restraints appeared, so I don't ride it as much anymore to know every little change.
When the trees really started growing up, and there were no shoulder restraints, the ride was one of my favorites at night. It was a really great dive into the dark.
EDIT - just noticed that, back then, the park wasn't open daily until Memorial Day. Ahhh...the good old days when going to (SF)MM was a day of fun. Now I'd rather have my wisdom teeth pulled.
*** Edited 12/16/2007 3:10:40 AM UTC by Mamoosh***
I always thought the name "Magic Mountain" was such a great one. Only to be ruined by "six flags." That big sign at the front of the parkway is one of the best as well.
Hey, now what about the tunnel lights? *** Edited 12/16/2007 4:18:18 AM UTC by J7G3***
AV Matt
Long live the Big Bad Wolf
Now that I think about it, there were probably a lot of rides that this happened on (pre SFGAd Lightnin' Loops accident).
It's funny, or rather annoying, how crazy people are when getting on a coaster. Gotta put your stuff away, gotta go a seat back and make sure your kids seatbelts are on tight enough (seatbelts basically didnt even exist on coasters in the early 80's.)
That was definitely one contributing factor to the maming of CP's Blue Streak during the '93-94 off season (NO, still not over it - the park had other options rather than screwing up those beautiful trains.) We got alot of complaints b/c that train had to be out, otherwise the ride would shut down.
Ahhh.. all those trains we pushed out. It was also common for one of us to run out to the front of the station and hit the limit with our foot to trick the system. NO, I wouldn't condone this, but things change... we were a good crew. Our trains never touched eachother! And we had over 1300 PPH sometimes. AND, we also let people wait for the front seat (something I cannot believe CP still doesn't accomidate on some of the 'big rides' - rediculous).
Now, on to the topic.. It seems that the lines for rides have grown over the years. Maybe it's caused by seatbelts, cell phones, sunglasses, etc. I don't know. One thing I have noticed, is that as seatbelts and other additional restraints are added to rides, they haven't added crew to help keep the lines moving. And so the lines grow longer.
It still amazes me how many so obviously lame Arrow coasters were installed. I do appreciate Arrow and Ron Toomer, but I wonder what his opinion (or how it effects him) that so many of his rides (including some of the biggest ever) have been torn down.
Just imagine... if some of those Arrows were Anton/Werner/Intamin. Could you imagine the Demon, GAm Shockwave, Orient Express and Loch Ness Monster!? (Deja vu... think I said this before, probably a few times!)
I sure would like to see a video of the the trains crossing (loop and bridge). I would like to see some pics or something of those tunnel lights too.
I can't stop stalking the old Revolution, you were right Moosh!
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