coastergenius
Sunday, January 28, 2001 2:13 PM
I know that there's already a thread going around about blacking out, so just substitue the word red in for black and answer me.
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What is life without geniuses?
Josh
Sunday, January 28, 2001 2:18 PM
Those are too many negative G's, right? If it is, I can't think of any times that's happened (except when I stand up too fast ;))
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Is it just me or does Hypersonic look like one of those coasters you would see on Looney Toons?
*** This post was edited by Josh on 1/28/2001. ***
Coaster Dude
Sunday, January 28, 2001 2:24 PM
A redout is when the negative g is too strong, and the blood rushes into your head. No coasters cause these, because redouts are much more dangerous than blackouts. You only have to pull around 3 negative g's to have a redout, and more than that can be lethal.
coastergenius
Sunday, January 28, 2001 2:32 PM
Yeah, that would suck.
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What is life without geniuses?
Josh
Sunday, January 28, 2001 2:35 PM
Alright... quick question here pertaining to negative G's. Does anybody have a clue as to how many negative G's are on SROS's 3rd hill?
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Is it just me or does Hypersonic look like one of those coasters you would see on Looney Toons?
Coaster Dude
Sunday, January 28, 2001 2:51 PM
Well, I haven't been on S:ROS, but I'm sure they are probably about the same as on MF's two massive camel backs. MF's first 182 ft. camel back has some unbelievable negative g's, in the 5th car especially. I would say that S:ROS pulls around 1 or 1.5 negative g's. I don't think there are any coasters that pull over 1.5 negative g's.
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AIM SN-Coasterman17
*** This post was edited by Coaster Dude on 1/28/2001. ***
coastergenius
Sunday, January 28, 2001 2:59 PM
I think that it pulls more than merely 1.5 it probably does 2-2.5, hopefully they will not add trims in the future.
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What is life without geniuses?
IrOnDrAGoN24
Sunday, January 28, 2001 3:12 PM
Wow, if negative 3 g's will give you a redout, then I guess all the guest that rode a certain coaster that I built on RCT all had redouts ;)
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-Eric L.
www.theamazementpark.com
CPgenius
Sunday, January 28, 2001 5:35 PM
Too many g's can cause an anneurism.I believe that if negative g's go over 1-1.5 they start to endanger riders. Keep in mind, it doesn't take much to get you off the seat.
Jeff
Sunday, January 28, 2001 11:29 PM
That's complete and utter crap, and entirely incorrect.
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Jeff
Webmaster/Admin - CoasterBuzz.com
SOB lover
Monday, January 29, 2001 3:45 PM
Another super nice,friendly comment by our gracious host Jeff! If you treated people any nicer on here I'm not sure we could handel it,Killem with kindness Jeff!!
Fishy
Monday, January 29, 2001 3:59 PM
"G" whiz.
CPgenius
Monday, January 29, 2001 4:22 PM
Okay, I was off by .5 G's. "
Sustained negative Gs above 2Gs will kill too [aneurysm]."
I got my information from GTTP.
http://www.guidetothepoint.com/thepoint/cpplace/thread.asp?ForumID=2&TopicID=1100 If the information is wrong then the source is wrong. I guess I deserved that tounge-lashing.
Coaster Dude
Monday, January 29, 2001 6:44 PM
Well, CPgenius, contrary to what Jeff said, it isn't TOTAL crap, it's just a little off. Keep in mind, the turbo drop side of Power Tower pulls -1.5 g's, and it's completely safe. It doesn't get too dangerous until you start reaching around -3 g's.
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AIM SN-Coasterman17
*** This post was edited by Coaster Dude on 1/29/2001. ***