Also, don't post any "Get a real PC" posts, you'll laugh now, but not when you loose all your documents like I did. I'm buying a PowerBook this summer for college....
The game is VERY mouse based, which means it's not very console friendly. Despite RCT coming out on X-Box, it was a direct conversion of the first game (plus its expansion packs), and wasn't all that great.
...it would make navigation very difficult, and just be quite clunky. Besides... a game of that calipur would have its work cut out on a console.
You release it on the console, and there's a certain level that has to be raised on PS2 & especially the X-Box, which includes being pretty much "major" bug-free, as well as able to maintain a consistant established frame-rate, no matter the action. If it slows down to a crawl like it does now when you plague it with tons of scenery, rides, & peeps... it's going to piss people off, get negative reviews and thus, lose potential sales.
Hmmm, After doing some searching I found out:
The Xbox has the fastest processor at 733MHZ and that is the minimum required for running RCT3.
Maybe we will see it come out on Xbox. I guess it depends on how well the first RCT sold on it. They still didn't release the second one on Xbox yet so I guess we will have to wait and see.
...let's see you try to run a game like Halo 2 on a real PC running Pentium III 733 smoothly. You'd be lucky to get 3 frames per second.
...it COULD happen, but again, because it's very mouse based... it'd be very clunky.
coasterpunk said:
I don't think any of the home systems have the power to run RCT 3.Hmmm, After doing some searching I found out:
The Xbox has the fastest processor at 733MHZ and that is the minimum required for running RCT3.
Maybe we will see it come out on Xbox. I guess it depends on how well the first RCT sold on it. They still didn't release the second one on Xbox yet so I guess we will have to wait and see.
Proc speed dosn't matter as much on the home systems since most of the work is pread out among the graphics systems and other things. Plus the CPU dosn't also need to run an OS and other things too.
Jeff - Editor - CoasterBuzz.com - My Blog
DawgByte II said:
"The game is VERY mouse based, which means it's not very console friendly"
I agree RCT is very moused based, but I had RCT for XBox and I was actually very surprised at how well they designed the controls. It took a little bit of getting used to, but once you did it was as if that's the way it always was.
I don't know if there are more controls for RCT3 than the previous versions, but if it has a comparable amount of controls they would have no problem designing this for a home system.
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