rct3 for x box or ps2 will it happen???

since i have a mac and there will never be a rct for mac i wanted to know if would come out for anything else besides the pc????
The Mole's avatar
rct was out for xbox, and there is a SLIGHT possiblity for it to come out on the Mac, but I wouldn't hold my breath untill I hear somehthing from MacSoft or one of those porting companies. Send them an email saying you and lots of others would like to see it.

Also, don't post any "Get a real PC" posts, you'll laugh now, but not when you loose all your documents like I did. I'm buying a PowerBook this summer for college....

The only way I see it happening is if alot of people have requests for it to the publishing company, then they would consider making a ps2, xbox, or gamecube version, other than that, all you can do is gain support for the idea!
i understand what you guys are saying but dont you think by now it would have come out for mac, mac users have been asking for it ever since the first rct came out..... and now where up to 3 and still nothing? but i hope that soon changes......also from the makers of the tycoon games i belive i saw one for mac like zoo tycoon ro mall tycoon one of the small ones?
I would agree i would love to see a mac version, but your going to need lots of support and e-mailing to the Frontier and Atari. I can only imagine how fun it would be on a PowerMac G5! The graphics on those computers are out of this world!
DawgByte II's avatar
Don't hold your breath for a console version.

The game is VERY mouse based, which means it's not very console friendly. Despite RCT coming out on X-Box, it was a direct conversion of the first game (plus its expansion packs), and wasn't all that great.

...it would make navigation very difficult, and just be quite clunky. Besides... a game of that calipur would have its work cut out on a console.

You release it on the console, and there's a certain level that has to be raised on PS2 & especially the X-Box, which includes being pretty much "major" bug-free, as well as able to maintain a consistant established frame-rate, no matter the action. If it slows down to a crawl like it does now when you plague it with tons of scenery, rides, & peeps... it's going to piss people off, get negative reviews and thus, lose potential sales.

I don't think any of the home systems have the power to run RCT 3.

Hmmm, After doing some searching I found out:

The Xbox has the fastest processor at 733MHZ and that is the minimum required for running RCT3.

Maybe we will see it come out on Xbox. I guess it depends on how well the first RCT sold on it. They still didn't release the second one on Xbox yet so I guess we will have to wait and see.

DawgByte II's avatar
X-Box also has a dedicated graphic chip seperate from the processor which enables them to create graphics on par with the highest end PC's (take a look at Doom3 video & shots for X-Box & compare)...

...let's see you try to run a game like Halo 2 on a real PC running Pentium III 733 smoothly. You'd be lucky to get 3 frames per second.

...it COULD happen, but again, because it's very mouse based... it'd be very clunky.

The Mole's avatar

coasterpunk said:
I don't think any of the home systems have the power to run RCT 3.

Hmmm, After doing some searching I found out:

The Xbox has the fastest processor at 733MHZ and that is the minimum required for running RCT3.

Maybe we will see it come out on Xbox. I guess it depends on how well the first RCT sold on it. They still didn't release the second one on Xbox yet so I guess we will have to wait and see.


Proc speed dosn't matter as much on the home systems since most of the work is pread out among the graphics systems and other things. Plus the CPU dosn't also need to run an OS and other things too.

Jeff's avatar
I totally disagree. At 640x480, the resolution that it's putting out to your TV, that would be a piece of cake. I ran the old Half-Life at that speed and higher resolution no problem.

Jeff - Editor - CoasterBuzz.com - My Blog


DawgByte II said:


"The game is VERY mouse based, which means it's not very console friendly"


I agree RCT is very moused based, but I had RCT for XBox and I was actually very surprised at how well they designed the controls. It took a little bit of getting used to, but once you did it was as if that's the way it always was.

I don't know if there are more controls for RCT3 than the previous versions, but if it has a comparable amount of controls they would have no problem designing this for a home system.

You guys do know that SNES, Playstation, PS2, and other consoles have had mouse controlerrs released for them, don't you? I'm not sure about XBox(wouldn't suprise me), as I've never kept up with that particular system, but they could just make a mouse controller.
Oh, I agree, it could work on console with the minimum speed and graphics using the rct2 camera conrol feature put into rct3 why couldn't they use the game on a console? I see it completely possible as long as its released witha fixed updated version rebuilt for the console.

TeknoScorpion said:
they could just make a mouse controller.

Or an adapter.


--Greg
"You seem healthy. So much for voodoo."

Dawg said it best:
'Bug Free' for the console.
that being said, i don't think they can, will do it...

Great Lakes Brewery Patron...

-Mark

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