It seems that putting a Queue Entrance at an 3 or 4 way intersection cuts down on the rides. If you place the entrance on a straight away it seems that more people will get on the ride.
I did an experiment and this seems to be. true. Started with the entrance at an intersection - queue line was almost never full. Moved the entrance one square so that is is no longer at the intersection - now the queue is constantly full. Moved it back to the intersection - empty queue again.
Anyone else ever noticed this?
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All time Top 5: (1) Milleniun Force (2) Alpengeist (3) Hulk (4) Ice Dragon (5) Raptor
That's because of the way the game does pathfinding. When a peep reaches the intersection, he randomly chooses which way to go. It's possible that when reaching an intersection, the computer chooses a direction, but forgets to consider the ride, since it's doing the pathfinding algorigthm first. If you've got it a square back, the person decides to follow that path, runs into the queue, and then considers whether or not to ride a ride.
Jman
That is why I don't like 4-way intersections. I try to avoid them at all costs. I also don't like to place shops or stalls at those locations for the same reason.