Questions about SFGAdv/Dorney "stuff"

ApolloAndy's avatar
Took a trip to SFGAdv. and Dorney this weekend and had a few questions:

1) Noticed some lights on the ground in Nitro's queue that blinked randomly. What are they for?

2) Noticed that B:TR has I beam supports for it's lift hill, and switches to the standard D&M column supports for the drop and the rest of the course. Anyone know why?

3) Noticed Talon's spine isn't a perfect box. In some places (like going up int the zero-g), the bottom of the spine tapers outward. Is B&M changing their signature track, or have I just never noticed this before?

There was something else, but I'll post it another time.
D&M or B&M:)
All of the Batman: The Ride's have I-beam supports for the lift hill. My only guess why is: I-beams are all that's needed to support the track and trains since there is no large amount of forces that need to be sustained. Of course, I don't see I-beam support columns on any other B&M inverts, so it may not be the real reason.

Also, my guess about Talon is: the connection from the support columns to the track needed to be larger/wider to support the sand-filled track, so the center spine tapers outward in order to make it flush. Again, that's just my stab at it.

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Benjamin Jones | Yet another coaster-craving yuppie
*** This post was edited by Coastercraver on 7/29/2001. ***
I have been wondering the same thing about the blinking red lights on the floor of NITRO's queue. They only blink when you step on them so I am guessing it is to let the operators know how many guests are in line at a time. This could help them adapt to increasing crowds by adding a train or two. The only problem with this theory is that if I am recalling correctly, the lights are only near the queue next to the station. My other thought was that they were for tallying the number of riders but people could step on it twice making it an inaccurate count.
These are just flat out guesses so excuse me if I am wrong. :)

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I'll be at Dorney park tomarrow!
*** This post was edited by NoRulz2k on 7/29/2001. ***
I thought it was a light to see where the path was when it was dark...

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Nitro: The Most Explosive Coaster on the Planet explodes at Six Flags Great Adventure in 2001.
I think the lights on the queue of Nitro are part of the theming. They look really cool at night.

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--Chewman
http://greatadventure.8m.com
In response to the questions about the "I-Beam" supports... All B&M inverted coasters use these. I think you just never noticed. If you can find a photo of one that does not, than you can prove me wrong, but I'm 99% sure they all do. Go ahead and check...

(I do know for sure that Raptor, Great Bear, Dueling Dragons, and Montu do... I did check photos of those to be sure.)

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I'd Rather Be Riding Rollercoasters
www.mycoasters.homestead.com/mycoasters.html
*** This post was edited by FloridaCoasterRider on 7/30/2001. ***
ApolloAndy's avatar
Talon uses the column supports.
I also think it is part of the theming which the lights seem like the only theming on Nitro to me but its a good looking ride. *** This post was edited by jay_rider on 7/30/2001. ***
It's part of the theming, supposted to simulate the red warning lights used when blasting.

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