Problems with getting peeps into the park

Just finished my first original scenario. I opened it up and began building and realized all the peeps trying to enter my park were stuck at one location outside of my park boundary. They will not move from that spot.

What gives?

Any help would be greatly appreciated.

Thanx

-Brent (Who should really go to bed but doesn't have to work till 7 AM monday morning. Yeah 29.5 hours of quality RCT2 Time)

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Let's go ride The Fonicks

Did you make sure to specify the starting positions for the peeps? In the scenario editor when you get to the window where you place the park entrance and such, there's a guest icon that allows you to determing their starting point. Set that on the path that leads to the entrance.

Hope that helps.

I have experienced the same thing, and yes I plotted both peep entry points, and yes I have seen peeps enter and exit the board from both entry points. Yet there is still a small mob gathering outside the gates.

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David Bowers
Mayor, Coasterville

Do you have a "wide" path outside the gates? That appears to be a no-no. Use only single width paths up to the entry gates, and you should be okay.

Your gate price may be to high

This happened to me also. I built a double wide path way to the edge of the map. Then I had to delete one path becuase it doesn't allow it. When I started my scenario, a mob was outside the park where the old path used to be. I couldn't fix it so I rebuilt my scenario and started over.

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84 coasters and counting

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