Problems For SFGAm?

Sunday, July 27, 2003 7:39 PM
Is SFGAm running into some problems? First when they built Deja Vu and V2, Sky Whirl was removed and Whirlgig was moved. I figured maybe since the two rides were compact they figured there was no point in expanding. Now with Superman, they tore down shockwave, orginally was going to be Whizzer.

My question is, is SFGAm Running out of space? I mean we don't even have a water park which I think 99% of the Six Flags parks do. I mean if SFGAm did have room don't you think they would've kept Shockwave and put Superman somewhere where they wouldn't have to knock any rides down. If they are out of room I think they need to knock down the space shuttle and the go karts and put a new coaster their ( which a have a feeling it will be a floorless). Of course it all depends the size for the new coaster if it happens. The only other option I think would be seeing Iron Wolf going away. I mean other than that Demon is the only one but that doesnt really offer any space. Do you agree?

Sunday, July 27, 2003 7:43 PM
Rides are often removed at SF parks when new rides are put in. Case in point...last year SFEG lost it's bumper cars, and got the Flying Coaster.

"Here's my ten cence, my two cence is free"-Eminem

Sunday, July 27, 2003 7:49 PM
No, I dont agree (correct me if I am wrong on any of these)...

- the water park (if it is ever built), will be built on the other side of the tollway
- Shockwave was removed because of low ridership. It costs the park money to staff a ride for operation (case and point: SFMM). Wizzer was to be removed because it has become very costly to maintain. Yes, they prob. could have kept Shockwave and put S:UF elsewhere, but if their orig. statement was true in removing it and intending it to be placed at another park, then again, it was a financial reason.
- It is HIGHLY unlikely that SFGAm will receive a new coaster for the '04 season. They just got one this year and 2 new ones a few years ago.
- As for smace in general, I believe they have the north side of the park with space to expand.

Sunday, July 27, 2003 8:04 PM
I would never think this topic would appear THIS much!

onceler pretty much answered everything. Also remember that they do own the land on the other side of the tollway. Who knows what could happen there. And its the #3 park in the Six Flags Chain. They dont have problems. And they do have space.

"Welcome back. When the train stops, push down then pull up on your lap bar. Please exit to your right, and down the exit ramp. We thank you for challenging Raging Bull, and enjoy the rest of your day at Six Flags!"

Sunday, July 27, 2003 8:14 PM
You could have said the same thing before the entire southwest territory was built. Z-force was removed for Iron Wolf (i think...:)). Next thing you know, we have a another half a dozen rides in an area where there was nothing. (Except viper really)....Play rollercoaster tycoon sometime, and build on a small plot. You can fit a heck of alot in there.
Sunday, July 27, 2003 8:22 PM
Yeah, and it isn't like the park SHOULD have kept Z-Force. I would have said that... But then I rode it.

Parks remove rides for reasons other than the space under them. The reason Whizzer was such a good bet for removal was due to the high maintenance costs of this very unique, but very old ride. Sometimes the cost to operate a ride safely is not justified by the amount of people that come to the park to ride it.

I'm positive that if SFGAm wants to expand, it will be able to. The problem they have is the area. SFGAm is not Cedar Point, or for that matter, SFMM, two parks that can do pretty much anything they want as far as height/noise is concerned. Gurnee is a real ***** when it comes to getting clearance for new rides.

But then again, Superman: the Escape is just a bad idea to begin with. ;)

"Well, I'm sure I'd feel much worse if I weren't under such heavy sedation." - David St. Hubbins, Spinal Tap

Sunday, July 27, 2003 8:36 PM
I dont think Jeff put a trademark on SFGAm running out of space yet like he did with CP so I guess we can entertain this topic. :) :)

SkyWhirl was removed because according to Jim Wintrode, it was "Long in the tooth" which to me means it was a pain in the butt to maintain and operate. Whirligig was basically moved back to its original location when V2 came in.

The waterpark and convention center-hotel were proposed to the village of Gurnee about 4 years ago. As mentioned above, they own a piece of land on the west side of the tollway. I am assuming with the financial troubles SF is having (referring to the whole chain in general), they probably put this project on the back burner. I do feel a waterpark will be constructed sometime in the future.

To me, SFGAm is not out of space. They may have to get creative to construct new coasters in the future, but they are not completely out of room.

Arena football has arrived in the Windy City. Go "Chicago Rush"

Sunday, July 27, 2003 10:06 PM
How about they use more parking lot for rides and build a tall parking structure? Not saying that they have to, because I don't think that they do, but that would be an option.

158 coasters and counting...last parks:BGW,PKD,SFA,Hershey,Disney Ca Adventure, KBF,+SFMM

Sunday, July 27, 2003 10:08 PM
Where is this "Land on the other side of the tollway"? Is it this area shown in this picture?

Big Mapquest Link

Or this?

Another Mapquest Link

Or am I totally out of my mind?

Also, I had heard that SFGAm owns this piece of property...

Final MapQuest Link

If so, couldn't they build something there?

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Raging Bull is best when you're first. [6/16/03]
*** This post was edited by Adix 7/28/2003 2:08:59 AM ***
*** This post was edited by Adix 7/28/2003 2:10:03 AM ***

Monday, July 28, 2003 5:37 AM

Where do you get the opinion that Gurnee is a "a real ***** when it comes to getting clearance for new rides." ?

When SF has gone to the Gurnee Zoning Board for V2 it was passed unanimously.

And DejaVu, too, passed unanimously...

[sarc(h)asm on] Yep, two different rides that needed approval within a month of each other - both passed without a single "no" vote. Yep, that's a tough town to please... [/sarc(h)asm off]

--George H
---Currency tracking experiment... (Referring to The "George" on the $1 bill - Not Me)

Monday, July 28, 2003 5:57 AM
They only passed unanimously due to the fact that SFGAm addressed the neighboring neighborhoods concerns by agreeing to raise the berm on the north side of the park by 20 feet. Though I doubt much that they would have had much trouble getting approval without it.

They will never expand the park to the north due to the neighborhood on the other side of the berm. Unless they manage to buy out that whole subdivision, which is probably cost prohibitive at this time.

With as costly as parking is I am one who is hoping that they plan to use the excess money to build a parking garage down the road so they might be able to expand into more of the parking lot. Though they could just use a bit of creativity and would not have to expand beyond the current borders of the park for quite some time.

Also the land where the waterpark was slated to go is located approximately here

Zero G Thrills - Moved and Improved
*** This post was edited by beast7369 7/28/2003 9:59:04 AM ***

Monday, July 28, 2003 6:28 AM
Beast, I'm sorry, I must be blind...would you care to point out to me where in the two links that I posted that the park agreed to raise the berms?

Also, everyone's links to mapquest for the location of the Waterpark/Hotel Complex have centered on Gurnee Mils mall. That is not the location. The location would be on the Northwest corner of the intersection of Washington and I-94, bounded by the backend of the properties on Cemetery Rd on the west and Lakeside Dr. on the north
--George H
---Currency tracking experiment... (Referring to The "George" on the $1 bill - Not Me)

Monday, July 28, 2003 6:56 AM
Parks with tough towns/neighbors to please: Alton Towers wins by a landslide, followed in no particular order by the neighbors at Monticello (IB), Buena Park (Knotts), Santa Clara (PGA). Honorary mention for longevity, the wooden coaster that may never be built....The Ravine Flyer II.

If your neighbors/zoning boards are near as tough as THESE.....*then* you have a right to complain!
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Monday, July 28, 2003 7:44 AM

If I recall correctly, I was at the town meeting when DV and V2 were approved and I remember them saying they'd raise the berms.

Not to mention the fact they *did* raise the berms. I don't think that just because it wasn't in there it didn't happen, but I'm pretty sure I remember them saying that.

But like I said, if anything, the berms were raised, I'm 100% sure of that.

Top Thrill Dragster -- The most intense, unbelievable, and spectacular fifteen seconds on any coaster, anywhere, ever.

Monday, July 28, 2003 7:47 AM
If something is said in board meetings, it is recorded in the minutes, especially if it is the person/company that is requesting a variance and is offering something to get the project approved.

While I concede the park _did_ raise the berms, isn't it possible that they did so to show "good faith" to their neighbors?

--George H
---Currency tracking experiment... (Referring to The "George" on the $1 bill - Not Me)


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