Power Dive at SFGAM

Then how about a giant frisbee? Or better yet, our own land of giants at SFGAm?
Because we have so much room for a land of giants, don't we?

JoNoJ27 said:
"Because we have so much room for a land of giants, don't we?"

I could say "why not use the land across I-94", but we all know that won't happen. Let's just put it this way: SFGAm needs some new flat rides. At least one new flat ride; something new that no one else has around the midwest.

Why not a dark ride like they are building in Six Flags Belguim. Their is a posting about it on thrillnetwork.com and a also a article about it in the jacksonville busniess journal. I know it couldnt go where Powerdive is but they could find somewhere in the park to put it.
A well themed dark ride would be good, but with the time restraints and limited space; I do not think we will be seeing one at Gam any time soon. I hope Gam can get a new flatride we haven't seen in the midwest or at least two "carnival" rides.

Kick The Sky said:

SFGAMNUT9302 said:
What was Bayern Kurve?

The Bayern Curve ride was Yukon Yahoo and the Himalaya he was referring to was Industrial Revolution. Yukon Yahoo was torn out when they expanded the kids area formerly know as Fort Fun and is now some National Park thingy.

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Bob Hansen

A proud CoasterBuzz Member

Wanna Ride A Woodie?



Actually it became the Delta Flyer. It was where the Condor resides now. What a horrible replacement. I loved Delta Flyer.

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BMCOASTER

bmcoaster@wi.rr.com

I know they already have Giant Drop, but why not get something like Power Tower at SFGAm?
Is Powerdive a looping ship (similar to a Huss Ranger) ride? Is so, Conneaut Lake which is in the midwest (eastern midwest you could say).

Yes it is, to be exact, it is an Intamin Looping Starship, which can be found at SFOG, as well as many other places.

Here is a picture of it (it is not the greatest, but it is the best I could find, ou have to scroll down to see it)

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Welcome one and all, y'all come have a ball!
Things a bear-y fine, ridin' on the old Knott's bear-y line!

*** This post was edited by MilleniumForce6279 on 10/23/2002. ***

It makes no sense to add an S&S tower (drop tower) to a park that already has an Intamin drop tower. You can't market a ride that already exists. That's like adding a Huss swinging ship or Chance Rainbow and trying to market them as new rides (both already exist at the park as River Rocker and Trailblazer).

-Nate

Then how about just a launch tower and not the Power Tower combo?

But how do you market that? People see it as a drop tower, no matter if it launches up or not. It makes absolutely no business sense to install a ride almost identical to one you already have.

-Nate

Well if people see them as the same rides, why would parks like Cedar Point install both? I think the GP would be able to tell the difference. It would be cool if they added a smaller one like at Double Shot at Indiana Beach, that would make it look even less like Giant Drop and I think they give a more intense ride.

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Deja Vu Count = 32
SFGAm CoasterWorld

*** This post was edited by CoasterDude316 on 10/24/2002. ***

CP doesn't have both. An Intamin first generation ride looks much different than an S&S tower (and, with the run out at the end, gives a much different ride...not to mention the different seating arrangements). Additionally, CP did other things in order to market Power Tower, like increasing the height to 200-something feet.

SFGAm, on the other hand, already has a large drop ride. Adding something smaller is hardly marketable (come ride our new drop ride - it's smaller than the one before!) and you can't build space shots *much* higher than Giant Drop. Why spend the millions when you could buy new flats that would draw people into the park much easier?

-Nate


coasterdude318 said:

Why spend the millions when you could buy new flats that would draw people into the park much easier?

-Nate



Then why not get a Mondial Topscan like I said before? It's something new to the midwest and many people have never been on one before. I mentioned this before, but some said there were maintenance issues with them. Does Deja Vu ring a bell? Last I checked, it has many issues when it is actually operating. There's really no difference from a coaster and flat ride, maintenance wise.

Well.. sure Deja Vu has many maitenance poblems, but it is a huge multi million dollar thrill ride. While on the other hand Top Scans are small flat rides with maitenance problems. Plus no one knew Deja Vu would have maitenance problems, while Top Scans are notorious for problems. But when you think about it is is not worth it to keep up a small flat ride with maitenance problems, and it isn't wise to take down a multi million dollar coaster that was just put up.

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Welcome one and all, y'all come have a ball!
Things a bear-y fine, ridin' on the old Knott's bear-y line!

SF was not aware of maintenance problems with the GIBs when they purchased them. If a ride has severe maintenance issues, quite simply, SF isn't going to buy one. I'm all for a Mondial Topscan (and if you scroll up, I suggested that perhaps the maintenance problems may only be the fault of the parks that have them) but I don't think it's likely to hope for one.

-Nate


MilleniumForce6279 said:

But when you think about it is is not worth it to keep up a small flat ride with maitenance problems, and it isn't wise to take down a multi million dollar coaster that was just put up.



transfan never said anything about taking down Deja Vu. He was just pointing out the fact that it has maitenance problems just like the Topscan. I agree that a Mondial Topscan would be a superb addition to SFGAm.

Thank you Mystical Flying Cow. I never said to remove Deja Vu. I only said it has its problems.

*** This post was edited by transfan on 10/24/2002. ***

To clear things up a little, transfan said that sure topscnas may have maitenance problems, but so did Deja Vu, and I was pointing out, that if a giant rollercoasters has problems, well then they try to work them out, because it doesn't make sense to add a rollercoaster then take it down because it has some problems Flat rides are a different story. Parks generally handle maitenance problems differently on different rides. If a coaster has alot of problem, usually they try real hard to work them out, because that is all they really can do. But while if you have a flat ride, and that had problems, sure they may try for a while, but then just give up, because they are smaller, and are added, and removed quicker. I was using the removal reference to show the difference between coasters, and flat rides. I never ment to say that anyone said to remove it. But as stated the GIB's were added not knowing all of the problems they would have, and adding a ride that is know to have problems to a park is a different story.

Also with Top Scans, sure I can see one park having alot of problems, but I have heard that basically every park that has them has trouble with them So it seems that it is more of the ride, and not the park

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Welcome one and all, y'all come have a ball!
Things a bear-y fine, ridin' on the old Knott's bear-y line!

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