Non-Connecting Paths

In a lot of the Screenshots that I see, there are paths that are not next to each other. How do you make them in the game?? Does anybody know?

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Cedar Point: America's Rockin' Roller Coast!

I don't understand the question.

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SFNE Central- Online Six Flags New England Resource
http://sfne.licensetothrill.net
Devoted Intamin Lover for Life!

Even though I still don't have the game, I believe he's asking how to prevent paths to connect when you put them one square just next to the other one. In RCT when you places a path and then another one on the tile just next to it, it would connect both of them._

-Daniel

Put
a
fence
between
them.
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TOGO!
Either put a fence between them or make one of them a different height.

Yeah, the fence is the key. This works when you want to run a queue parallel and right next to an existing path too. Just put a fence up, and then place your queue, and it won't auto-connect to the path. Very nice. Unfortunately, it's kind of a hack an seems undocumented (at least I didn't see it in my first flip through the manual). To make food courts with benches in the middle, just place some fences, lay down the paths, and then remove the fences.

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