NoLimits updated to include shuttle coasters

Posted Thursday, September 30, 2004 10:04 AM | Contributed by ace4242424

The PC roller coaster simulator has been updated to include shuttle coasters, as well as a list of other tweaks and changes. Existing users may upgrade for free, or you may purchase the software for $25 USD.

Visit the official site for downloads.

Thursday, September 30, 2004 10:08 AM
This update is amazing, just as was predicted. Riding all the pre-built coasters alone is well worth the money.
Thursday, September 30, 2004 10:54 AM
I don't find it particularly amazing, but I'm not as fanatic as some people clearly are.
Thursday, September 30, 2004 11:46 AM
I like the update... it really is about time shuttle coasters are included.

But honestly, without any new audio... it just feels too much like the same thing. It's like all this anticipation for Christmas to come, and all I got was a whole bunch of clothes. It's useful, but not what I really wanted.

I'm hoping that Ole will soon release a small update (or any of his definately useful helpers) which will improve upon the audio... most notably, the lack-there-of any sort of LIM launch, holding break, Vekoma boomerang-lift-sound (is there any?), differentiation between Arrow/B&M/Intamin track and/or lift sounds.

Yea, it's all trivial... but it also definately really enhances the experience. Some listen to music... I like the immersion... hey, speaking of which... add some birds & such into the background while in the external view.

Oh wait... you mean to tell me this isn't a suggestion box? Oh well... thought I'd share my gripes!

Otherwise, great update... just not as nice as the wooden-coaster update.

Thursday, September 30, 2004 1:45 PM

There are a couple of people I know that have messed around with the audio of No Limits and created their own lift and brake sounds just for fun. From what I heard, it was pretty nice.


Thursday, September 30, 2004 2:12 PM
Details, Sean....DETAILS!!! ;)
Thursday, September 30, 2004 7:38 PM

To be honest, I haven't messed with the audio on this program. I did toy around with the audio of another coaster simulator program that used to be "all that" a few years ago. I can't remember the name of it now but it was really limited in what it could do and only had one type of track. If I remember correctly, the lift sound on that program was pretty faint. I replaced it with a sample of Steel Phantom's lift and it sounded great in the program.

I am guessing the couple of people that I know that have messed around with No Limits have done something similar. Another idea floating around was to somehow get a soundtrack to play while riding and base a coaster around a musical score or something like that.


Friday, October 1, 2004 11:32 AM

Another idea floating around was to somehow get a soundtrack to play while riding and base a coaster around a musical score or something like that.

Maybe to Styx's "Too Much Time On My Hands" ;)

Friday, October 1, 2004 9:10 PM
I'm not sure how people managed to mess with and replace the NoLimits sounds. The sound files are encrypted.


Friday, October 1, 2004 10:27 PM
In order to play an encrypted sound file it has to become raw at one point.

You must be logged in to post

POP Forums - ©2018, POP World Media, LLC