New RCT2 expansion pack to be called "Time Twister

Looks like the folks at Atari have a thing for alliteration. The new Rollercoaster Tycoon 2 expansion pack is going to be called "Time Twister". It is being released October 21, 2003.

In my opinion, it sounds like it might just be another scenery pack like Wacky Worlds. My guess is with futuristic or historical themes. Maybe some futuristic rides? Now that would be cool.

More information can be found here:

http://www.amazon.com/exec/obidos/tg/detail/-/B00009WE3U/qid=1057266264/sr=1-6/ref=sr_1_6/103-2885251-1129446?v=glance&s=videogames

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Tales for the L33t

Lord Gonchar's avatar
Oh no, 3 more months of unrealistic wishlists, then 3 months of standard add-on whining and moaning.

I just got over the WW backlash :(

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www.coasterimage.com
Dorney Park Visits in 2003: 11

There's going to be backlash until Sawyer completely revamps the game into a No LImits type thing...and people will still whine.

I guess when I pick up "State of Emergency" in a few weeks, I'll put a deposit on RCT2: TT

edit: And I thought you were all kidding about this Atari/Infogrames....oops.
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I am not who you think I am.
*** This post was edited by CedarPoint_Mark 7/5/2003 2:21:49 AM ***


CedarPoint_Mark said:
There's going to be backlash until Sawyer completely revamps the game into a No LImits type thing...and people will still whine.

Well, I don't agree with you. Personally I will be happy if they give us a rocket coaster. I thought WW was lame, but I still would have been satisfied with it if they had give us a rocket coaster. I mean, its not hard to do. Just add a vertical bit of track to the giga and allow powered launch mode/boosters. It's all in the game already.

I am still optomistic....I just hope they put in some valuable stuff along with the scenery and theming u know? well thats just me.

"Enjoy your day at Six Flags Worlds of Adventure!"

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Feel the Fun, Ride the Fun, Build the Fun!
-Six Flags WoA Fan!

Rctycoon2k's avatar
yep submitted to the news section the other day...:)

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Shaun Rajewski
CoasterLine
http://www.coasterline.com

Lets not get to the point where we are just "assuming" it will be something. We don't have pics. yet so lets just wait and see what that brings us.

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Who: Man
What: Can now fly
When: 2003
Where: SFGAm
Why: For A Fast-Paced, Heart Pupming Energy Rush
How: On S:UF !!!!

Well... Score one for unrealistic wishes, because I got one!

Time Twister? So we have different eras maybe... Maybe old carnival type rides, more old types of coasters, and some futuristic ones.

Don't you think the term 'Rocket Coaster' sounds pretty darn futuristic to begin with?

-Matt, who's just about to figure out what 2 and 2 is...

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"Well, I'm sure I'd feel much worse if I weren't under such heavy sedation." - David St. Hubbins, Spinal Tap
http://www.loopscrew.com

I sure hope its good cuz i don't think the wacky worlds sounds exciting but i don't know oh well i just would like this to be the best expansion!

Enjoy your day at Six Flags Worlds of Adventure!

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Feel the Fun, Ride the Fun, Build the Fun!
-Six Flags WoA Fan!

Let's hope that they learned their lesson from the bomb of a failure that was WW & get it right this time.

I-Nar might be onto something here with the title referring to classic,as well as new ride types but didn't they already put classic coasters like the virginia reel & side friction coaster in as early as LL?

WW wasn't a bomb. It sold pretty well, it just didn't meet some of our standards. Since most people don't know the history of rides, my guess is that this will revolve around scenery in time. More Medieval scenery, Paleolithic scenery, and maybe some space age scenery... just a prediction.

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Tales for the L33t

It seems to me that enthusiasts are the ones who get disappointed when something isn't included. JUnkie, you say it didn't meet "some of our standards." Who would "we" be, the enthusiasts? This is the way I see it, the GP buys the game as just that, the game. Enthusiasts buy it to custom make parks (and some good ones from what I've seen) and do replicas of today's coasters.

Eyeamthu1: that's cool, I agree with your statement, but if you look at the WW threads and see how some hated it because their wishlist wasn't in it. As its been said before, if you want a 3D experience, buy No LImits or Scream Machines or Hyper Rails, RCT is good the way it is and presents a good enough challenge to replicating rides. Just as an example, I saw someone replicate Gemini by using the Steel Hyper coaster.
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I am not who you think I am.

Lord Gonchar's avatar
Looks like there going to be some more disappointed players come October.

I'm guessing this addon will be very WW-like in nature. More rethemed rides and tons of new scenery. These addons are coming out too quickly to be any more than that. I think some of you are forgetting that the original RCT came out in early 1999 and RCT2 was released in late 2002. That's more than 3 1/2 years. In that time we saw only two addons. The kind of addons that fixed bugs and added rides.

Pumping another addon out this quickly makes me think immediately - more upgraded scenery.

The only thing so far in this thread that seems even remotely viable is the additional options for the giga, making rocket coasters possible.

It still surprises me that so many people want the rocket coaster. How many times can you build a big top hat before you get bored? I'd much rather see additional options added to other coasters.

I might be surprised and see a few fixes and maybe some other little nugget thrown in for good measure, but I'm expecting another scenery set - and yes, I'll pay $30 for it.

I still think some of you expect this game to become something it was never intended to be - a coaster simluator. The original was basically a "sim city" style game with a park theme. Micromanagement and money were the focus. When enthusiasts picked up on the game and started doing fantasy parks and the like, the game was "shifted" a bit in focus. I can't argue with that - it sells more copies. But if you really think about it RCT2 with the WW add-on is worlds away from what the original was when first released. I think too many people are trying to make the game something it was never meant to be.

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www.coasterimage.com
Dorney Park Visits in 2003: 12

I have to respect your predictions LG, because your predictions for WW were correct. To add to that, I can't really see anything else that RCT2 needs. Maybe a few more flat rides, but that's it. They've pretty much put every kind of coaser type on there. They've even invented new ride types! What else is there? They're trying to aim for a more fantasy approach rather than reality approach.

There may be more than just these two expansion packs also... look at The Sims, there's like 7 expansion packs.

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Tales for the L33t

BATWING FAN SFA said:

I-Nar might be onto something here with the title referring to classic,as well as new ride types but didn't they already put classic coasters like the virginia reel & side friction coaster in as early as LL?

They did, but I was thinking more along the lines of themed rides than themed roller coasters. I mean, you should probably expect a few, but who knows?

I bet that this ISN'T another 'Scenery Pack (SP2)' like Wacky Worlds (SP1.) They've pretty much done what they can do, I think. We have wild west theming, we have jungle theming, we have dinosaur theming, we have space theming. I'm not sure where else there is to go.

"Twister" probably has a lot to do with it too, and I bet (hope) it signifies rides. I just don't know what other theming we don't have that we could possibly need.

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"Well, I'm sure I'd feel much worse if I weren't under such heavy sedation." - David St. Hubbins, Spinal Tap
http://www.loopscrew.com


I-Nar said:
Well... Score one for unrealistic wishes, because I got one!

Time Twister? So we have different eras maybe... Maybe old carnival type rides, more old types of coasters, and some futuristic ones.

Don't you think the term 'Rocket Coaster' sounds pretty darn futuristic to begin with?

-Matt, who's just about to figure out what 2 and 2 is...

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"Well, I'm sure I'd feel much worse if I weren't under such heavy sedation." - David St. Hubbins, Spinal Tap
http://www.loopscrew.com


i totally agree with you on this one. I think that we maly have some old rides and/or scenarios, and new or future rides and/or scenarios. We made predictions on Wacky Worlds by just knowing the name....a lot of us were wrong. Some people were very excited about it. I not telling you to not get exicted about this one, but don't count on it being a AWESOME expansion pack. ATARI...PLEASE PROVE ME WRONG

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yo

eyeamthu1:

The giga coaster can't just be easily changed to a rocket coaster.

First you would need the different track types(square, not triangle, vertical track, and launch track).

Second you would probably need new supports(think air powered lauch coaster)

Third, you would need different views for the cars(not to mention new cars themselves maybe) because if you check by putting giga coaster cars on B&M vertical box track by using a trainer you would see the the giga cars are still tilted at the highest angle of giga coaster track( 60 or so degrees).

Wow, I feel like I just wrote an essay! Oh no! Thoughts of school are coming back. Ahhhh!

-Bill, who actually likes school.

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If Milli Vanilli fell in the woods, would someone else make a sound ?

*** This post was edited by Eurpo-mir 7/5/2003 6:14:03 PM ***
*** This post was edited by Eurpo-mir 7/5/2003 6:14:58 PM ***

Why would having triangle track vs box track on a rocket coaster matter? after all it's only a game & is not directly marketed at enthusiasts who like to knitpick at every siingle graphical detail of the game.

It shouldn't be too hard to change the graphics for the trains to allow for vertical movement (ie tophats) & they probably can do that if they really wanted too,after all they did change the vehicle graphics on the steel twister coasters to allow for a rather ugly looking,but working dive loop.

Lord Gonchar's avatar
I have to agree totally with the post above this one.

However, I still don't expect it to happen.

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www.coasterimage.com
Dorney Park Visits in 2003: 12

Actually, instead of using the giga track, the impulse track would work. It already has the vertical element and twisting element. In addition to a few different angles of the trains, all you would need would be turns with a larger radius for a wider tophat, and possibly overbank turns. Of course, I would be happy with some overbanks for the gigas, but I don't want to turn this into a wish list, since it probably won't happen:).

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Eastcoaster

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