Like the site says, coasters now have longer trains, better launches (now more realistic speeds and higher cap), and lots of fixes. The only thing I noticed wrong now is RotoDrop intensity, but whatever. I am very pleased with this patch. You have to copy and paste the pics, but they're worth a looksie.
http://www.angelfire.com/ill/pgasfmw/Shot0000.bmp
With better launches, I can now make a "Chiller" type LIM coaster.
http://www.angelfire.com/ill/pgasfmw/Shot0001.bmp
8 Cars per train!
http://www.angelfire.com/ill/pgasfmw/Shot0002.bmp
Boats don't roll back now and it actually slows down when it hits the water instead of haulin' a around the rest of the course like a coaster.
http://www.angelfire.com/ill/pgasfmw/Shot0003.bmp
On the LIM
http://www.angelfire.com/ill/pgasfmw/Shot0004.bmp
Giga with nine cars now.
http://www.angelfire.com/ill/pgasfmw/Shot0005.bmp
CRASH! In case you were wondering, the Strata can now launch at 170+ and speed is a lot more accurate so you can make those Kingda Ka's!
This practice of 'remote linking' reduces
our ability to serve out the homepages
of our members quickly and efficiently.
Haha no I'm not giving Patrick the finger
Jeff - Editor - CoasterBuzz.com - My Blog
You must be logged in to post