When I ride Big Dipper at SFWoA I get insane airtime on the hills. Even during the ascent up the hills I come out of my seat. I know it's not just because it doesn't have a locked lap-bar like the Villain because even when you leave your lap-bar on the villain up you don't get the same air-time.
I was wondering is Rideman or anyone else knew what the difference in design or construction is. There has to be a difference...but I can't tell what it is just by looks. I noticed on the newer wooden coasters I have ridden (Villain, Mean Streak, and Raging Wolf Bobs) don't provide this feeling...but classic coaster I have ridden (Big Dipper, Jack Rabbit, Thunderbolt and The Racer[K-Wood]) do.
Can anyone answer my question?!
-----------------
"Villain-Once You Drop, The Fun Don't Stop!"~SFWoA Rules In 2002~With SFWoA ANYTHING Is Possible!
-----------------
"Villain-Once You Drop, The Fun Don't Stop!"~SFWoA Rules In 2002~With SFWoA ANYTHING Is Possible!
The only thing I can think of is the shape of the hill. On older woodies it seems that the inclines start very steep than slowly curve over the top, haveing an almost parabola type shape. This type of hill will give you airtime about half way up the hill, because your body wants to continuing going up at the steep angle, but the track changes to a not so steep angle; this gives you serious floater, or if you are going very fast, ejector air.
You must be logged in to post