You know you can put the stalls IN the scenery/buildings.
That's exactly what I said in an earlier post. However, the buildings in the pics wouldn't accomodate the stalls & paths.
In fact, your whole post kind of agrees with my earlier one.
http://community.webshots.com/photo/193478601/198654167KaVayt
Now within this building there is the hot dog, and lemonade stall, with a path surrounding them inside. Judging by the peeps that are walking by the front of the building, it is, as I would say, an average size resturaunt for an amusement park. Its not large, and with better archy, it could look like a decent resturaunt building. Now as for the peeps, and it being a functional building, I watched for about twenty minutes to see if the peeps would get lost, or start to complain. They didn't. In fact, some of the peeps grabbed a bite to eat, went and sat down on the benches, while the others just walked in, and then walked right back out without a single complaint.
Here is a pic as if you were looking out the front entrance to the building...
http://community.webshots.com/photo/193478601/198654423baaYiJ
*** Edited 10/11/2004 2:31:51 AM UTC by Jeff***
Just being optimistic in a thread of pessimism...
SFGamNut68 said:
I don't really think that you have to build large, obnoxious buildings to accomidate the stalls...
As I play with the game a little more, it's not horrible. However, I'm one who's always done tight layouts. I like things packed full and efficient.
I have toyed with the buildings and, like I said, it's not horrible. It's still bigger than it needs to be though. The building you did to accomdate 2 stalls is 4x5 - in RCT2, you could cover 2 stalls and keep the building 2x1 if you did it "counter-style" with the stalls along the midway. You could do a 2 stall "restaraunt style" with everything enclosed with a 2x4 square.
8 squares of real estate vs 20 squares - I'm just going to have to think bigger, I suppose. Perhaps it's not better or worse, just different.
I see some great things coming from this game, and the people who play it. From park makers, to building creators, RCT3 will surely keep out creative juices flowing for quite some time.
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