I can only recommend Planet Coaster to you. I saw the topic on here and saw that some were skeptical about this game in the beginning. I've since bought the Alpha and I can only find praise for it. For me it's the best theme park simulations since rct1 and rct2. The possibilities are endless and it's obviously a lot more modern.
In this topic, seeing as there's no actual Planet Coaster forum, I'd like to show you one of my Planet Coaster designs. I'm currently working on my new B&M Invert "Demon". (Note that this was made using the alpha of Planet Coaster which only features about 10% of the objects that will be in the game at release, and which doesn't have water yet)
I will certainly add a full video later including an onride.
First Drop Impressions and more
Inside the Station
Leave me a comment and let me know what you think! Criticism also welcome! [heart]
.Last edited by Long Story, Saturday, July 30, 2016 1:16 PM
I dig the inclined loop wrapped around the lift hill.
But then again, what do I know?
Thanks for the comments!
It took a while to get the inclined loop to look smooth enough. Thought about scrapping it again for what felt like hours.
I uploaded some more photos that also show the full layout. The architecture isn't done yet at all, so keep that in mind. At the moment next to the station area I also copied the same building multiple times to just get a feel for how I want the village to be set up later, once I add more individual buildings.
I hope you enjoy the screens, and leave me a comment.
Long StoryLast edited by Long Story, Monday, August 1, 2016 4:32 AM
They're charging $45 for access to the alpha and that doesn't even include the final game upon release. That's kind of greedy considering that alpha users are doing them a service by testing out the game for them.
I was considering checking the game out after seeing those screenshots but I'm not going to pay twice so I can toy around with an incomplete game for a year.Last edited by PhantomTails, Sunday, July 31, 2016 1:44 PM
They are indeed charging $45 for the alpha but the game is very much functional at the moment and if you bought it at the first moment, when the alpha was released, you would've received about 10 months of early access (with 3 different alpha versions and 1 beta version). I understand that people are skeptical when they see that price, as it's quite expensive. But having played rct2 since 2005 I can only encourage everyone to try this game as for me it finally is the modern 3d theme park simulation that really lets you do anything and looks great graphically as well. Even though the actual content within the alpha currently is only a fraction of what the full release will offer, the possibilities seem endless (also the game runs smoothly, and it's not buggy). The tools could be more user friendly, but from what I understand, they're still being worked on as well. As soon as you get accustomed to them though there's nothing that can stop you.
I'm a big fan of the graphics, the 3d models, the animations, and the surroundings as well. I think this game will dominate theme park simulations once it comes out. It's so good.
Basically what I'm trying to say is:
I've had Planet Coaster for about a month now, and if you're really into modelling theme parks/rollercoasters, then this will be your game and even the early access + full game price will be money well spent. I can see myself modelling stuff with this game for years to come. I'd pay the price again, and I'm on student loans. :PLast edited by Long Story, Sunday, July 31, 2016 2:10 PM
And you'll have to excuse our skepticism from a user who signed up here just to pitch the game.
And the Early Bird Alpha access was $75, not $45.
I honestly couldn't care less if anyone buys the game, so everyone is free to be skeptical. I'm just giving my thoughts because Phantom Tails mentioned it. The early bird is $45 alone I think. Early bird + full game costs more though.
I signed up mostly to share my designs with people who are knowledgable when it comes to rollercoasters and theme parks.
I reread my opening post, sorry if it came over as advertising the game. I'm definitely not associated with Frontier but I now see how people might get the idea I was just trying to promote Planet Coaster. :P It's not the case though. As I said, I wanted to share my coaster and park designs and I hope that is still welcome here.Last edited by Long Story, Sunday, July 31, 2016 4:35 PM
I think the $75 option includes the full game. Regardless, it's a ripoff... they're taking advantage of their customers.
Parkitect, on the other hand, is rewarding their early adopters. I got the alpha for $15 and I'm pretty sure that'll get me the full game as well.
I'm definitely interested in checking out Planet Coaster somewhere down the road once a final version is done. But yeah, for now I'm good. Parkitect seems more my speed.
I sadly haven't actually played Parkitect yet but I've been playing RCT2 for 10 years and was very active in that community. So perhaps I shouldn't have been so definite yet about my praise for Planet Coaster etc.
But anyway, the topic was never meant to be about this kind of stuff. :P If you have any further comments or criticism for my creations I'd be glad to hear them. :)
I've been planning on pucking this up. I get truly started at Parchitect because I can't build backwards. I got RCTWorld and it refuses to run (this seems to be more of a Steam issue than an issue with my iMac). And Theme Park Stiludio is a hot mess I wish I'd never purchased.
Don't cry because it's over, smile because it happened.
You can play hockey with it?
My author website: mgrantroberts.com
I don't understand the notion that $75 is a ripoff. Anybody who would be interested in this kind of product, so interested that they'd do testing on a preview of the application, is going to be a limited niche market within a limited niche market. I can understand saying it's a ripoff for you personally but if people are willing to pay $75 then people are willing to pay it. Don't really see what the fuss is about.
Is there any screenshots of the coaster builder interface? Based on the pics above I assume it must be more like No Limits than RTC. I'd be curious to see how that all works.
Couldn't care less if it's $45 or $75. If they're not offering Mac support, they can get bent.
Well if you are building a wooden coaster you already get bents.
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