Oh, and Bullet at Flamingo Land is pretty is up there. *** Edited 6/14/2004 4:12:52 AM UTC by coasterMNguy...***
coasterMNguy... said:Also, the traveling invert in Europe (the name is escaping me right now... something Star... sorry). I swear those track parts were at least an inch or two off line.
Yeah, it pretty much feels like a car crash - it's not only the loop though, the entire ride rocks pretty hard (unfortunately, in an entirely bad sense).
http://www.extremerides.co.uk/picarchive/german_fairs/star001.jpg
The loop itself is rather "teardroppy" and large - probably less intense than the tinier and rounder B&M BTR counterpart.
http://www.coasterforce.com/images/batman-the-ridex.jpg
Eurostar was in rehab last winter, but reports claim that nothing has changed about it's roughness. Such a pitty! It's a portable ride that rivals the Batman clones - the double corkscrew toward the end is a one-of a kind design with it's changing radial velociry and nothing like the comparable corkscrews of the Vekoma SLCs.
The overall track layout is just a stroke of genius, but alas!, it's a pure pain to ride nevertheless.
Olympia Looping is rather smooth in comparison, although it gave me a good jolt the last time I rode it on the turnaround between the first and second loop.
The question is also what kind of intense do we mean here?
For my personal taste, I get most emotion out of the smooth and floaty loops on Riddlers Revenge - for me the most intense feeling.
Just plain fun and flying.
Of course, concerning G-forces, speed and other physical properties (apart maybe from height) they are intense by no standard.
Some people complain that they are boring, but I just can't get enough of them. *** Edited 6/15/2004 10:05:05 AM UTC by superman***
The one at Drayton Manor was pretty violent through the loop.
I also like the intensity of the second loop on Shock Wave at SFOT. Actually I suppose the first is equally intense, perhaps even more so, but you really feel it on the second.
CP Dude said:
I know many of you might not agree but I say Mantis
I totally agree with you too. I don't really like Mantis much because it hurts my leg and hurts the boys in between them. :)
If the inclined loops count, so should big G's "really inclined" loop, right? ;)
Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."
Sonny's vertical loop *is* intense AND fun, his "horizontal loops" are just TOO intense...not enough banking AND poor trains....
Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."
The brakes, I have caught when they were "tapping" the train, and the airtime is IMMENSE if infrequent...Anton is STILL the only designer that gives me "ejector air" combined with inversions...25 years later, and no one else seems capable of duplicating The Master.
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