Morgan Coaster's

Sunday, January 6, 2002 7:46 AM
Which Morgan Manufacturing coaster has the most airtime?  I have only been on one, and wanted to know what ya'll think.  I rode the steel eel in November and let me tell you, it had the most airtime I have ever experienced!

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I Survived Millennium Force!

1.) Millennium Force 2.) Steel Eel 3.) Raptor 4.) Mantis 5.) Magnum XL-200

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Sunday, January 6, 2002 8:33 AM
Steel Dragon I imagine...
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Tyler Eaves
http://coastercount.com
http://coastergames.net
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Sunday, January 6, 2002 8:42 AM
The only one I have been on was Steel Force and that has some GREAT airtime. I can't compare it to others but it does have a lot.

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Where has the magic gone in the name Disney?

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Sunday, January 6, 2002 8:45 AM
the only Morgan I've ridden is Steel Force, and I have to agree with the poster who termed Morgans "the family hypercoaster".  Definitely the gentlest of all I've ridden...
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PoTP acolyte - remove fear to reply
Son of Drop Zone - PKI CoasterCamp I Champions!!!
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Sunday, January 6, 2002 11:56 AM
Just because of my experiences, I would have to say SD2K, mostly due to its fast, slow, big air design.  AND the fact that it is sooooooooooo long.  That being said, I have yet to ride Phantoms Revenge.  I imagine that is one heck of a ride.  I have heard it is full of ejector air, while SD2K is loaded with floater air.  I do believe that Morgan does it right!  I loved Wild Thing and all the air you get after the block brakes.
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Check out my website
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Sunday, January 6, 2002 12:41 PM
SD2K has amazing floater air.  The most I've ever ridden.  (Way more than Mamba, Steel Force, etc.)  Phantom's Revenge has the exact opposite kind of airtime, forcefull with a capital F. Morgan can sure do both quantity and quality airtime. 
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- Peabody
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Sunday, January 6, 2002 12:47 PM
Valleyfair! claims that Wild Thing has the "Longest low gravity section of any coaster in the world". If that counts for anything. I do give it very high praise as an airtime coaster. SD2000 I would suspect gives it a run for it's money, if it doesn't beat it.

*** This post was edited by Joe Carroll on 1/6/2002. ***

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