MORE RCT2 Questions...

Just wanted to thank everybody for their help with the questions I posted on my earlier thread. I have a few more questions...

Is there a hard upper limit to the ratings on the rides? I'm asking because I thought that 10.00 was the maximum excitement rating and I built a ride in a scenario that exceeded it. I'm not bragging (really!) I just want to know WTF happened.

To clarify what I was trying to do that gave me problems with the financial settings in the scenario editor: I was trying to build a scenario that started with a park built with rides and nothing else (specifically four to-die-for coasters). I wanted to set the scenario goals to get lots of guests in a short time. In order to do this I ended up building a landscape, starting the scenario, building the rides, saving that as a scenario, and trying to run it from there. The problem I was running into was that I ran up the debt building the rides and the debt stayed in the new scenarios that I created. Because of the goals I wanted to set (which turned out to be impossible anyway) running the park without money would have been silly. Does anyone understand what my problem was? Does anyone know of a way around it?

I've noticed that certain kinds of coasters (LIM, Suspended Swinging) generate numbers that do not match their real world counterparts. Specifically, Suspended Swinging coasters are vomit machines, while LIM coasters scare the **** out of people. Does anyone have advice on how to build these coasters so that people will actually ride them?

Again, I thank you in advance for your help.

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I am the TickTockMan

LIM coasters have bad stats because usually they go fast through inversions. If this happens in RCT, the ratings will be bad.

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Superman: Ride of Steel at Six Flags New England- The #1 Coaster on the Planet for Years in a Row!!!

You could save all the track designs on your rollercoasters without scenery, open up the scenario editor and load your saved game in it, fix all your goals and your money problems, save it as a new scenario, open up your scenario and put back in all your saved track designs and any flats you had in, and resave the park as a scenario. The problem should then be solved. Hope this helps!

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