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Intelligence is a God given gift: Know how to use it.
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I don't care what anyone says, Magnum is better then Millenium Force.
If everyone is doing what they should, a train enters the standby brakes while the load train starts pulling up the lift and the unload train pulls into load. The incoming train pulls right into unload, clears the block. Lather, rinse, repeat.
The key is that the control system moves three trains at a time, something usually not done.
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Jeff - Webmaster/Admin - CoasterBuzz.com - Sillynonsense.com
"The world rotates to The Ultra-Heavy Beat!" - KMFDM
*** This post was edited by Jeff 3/19/2003 3:21:32 PM ***
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I hear America screaming...
A: From the station exit to the top of the lift
B: From the top of the lift to the end of the safety brake uptrack of the unload station
C: From the end of the safety brake to the downtrack end of the unload station
D: From the downtrack end of the unload station to the load station exit
That's four blocks. The problem is in the timing. To get from A to B takes about 20 seconds. To get through B takes about 2:00. A train may not exit any block until the block ahead is clear (with the caveat that the stations are tied together in the control system so that the boundaries of blocks C, D, and A are logically moved as the trains advance...an important key to this is that a train in D cannot overshoot into A because of the catchwagon design...that is, it is impossible to accidentally put two trains on the lift at once). This means that a train cannot exit D until 0:20 before the train ahead exits B...otherwise it will have to wait at the top of the lift. That means the absolute minimum interval, assuming my numbers are correct, is 1:40, which would yield a capacity of 1,296 PPH.
In order to increase the capacity, the train would have to move much faster through the final brakes and into the unload station. It only takes about 1:20 to get from the top of the lift to the uptrack end of the safety brake; the problem is that getting to the end of the safety brake isn't good enough...it takes another 0:20 or so to get through the safety brake and fully into the unload station. Partly that is because of the time it takes to unload and reload the train, then move everything forward. Loading on Millennium Force is slower than on most coasters at Cedar Point, and I haven't entirely figured out why, but the seat belt design doesn't help much. Partly it is the time required for four people to coordinate getting to their stations and all pushing their buttons at the same time to move the trains. But mostly the problem is that the train spends too much time in "B". If the train got through "B" 20 seconds faster, the minimum possible dispatch interval would be reduced from 1:40 to 1:20, which would yield 1,620 PPH.
I hope that makes some sense...!
--Dave Althoff, Jr.
I agree with ride man, if trains didnt spend that much time in the breaks then capacity would be higher. At Bull the trains go somewhat slow through the breaks.
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Jeff - Webmaster/Admin - CoasterBuzz.com - Sillynonsense.com
"The world rotates to The Ultra-Heavy Beat!" - KMFDM
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Is that a Q-bot in your pocket or are you just happy to see me?
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I don't care what anyone says, Magnum is better then Millenium Force.
Tends to run about 64 seconds in colder weather.
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June 11th, 2001 - Gemini 100
VertiGo Rides - 82
Technical Services - 2002-2003
Frightzone Screamster - 2002-2003
Now, converting the downtrack end of the trim brakes into a block brake would effectively add a fifth block to the ride, and could possibly bring about a meaningful improvement to the interval.
Now to comment on something that General Public said...you should know that at Cedar Point, my own informal measurements taken over just a few cycles at completely random sample times indicate that on Gemini, Magnum XL-200, Corkscrew, Iron Dragon, Raptor, and Disaster Transport, when the park is operating at full scale, those rides almost always meet *or exceed* the published theoretical hourly capacity. Mantis doesn't come close anymore, but Millennium Force is the only coaster I can think of at Cedar Point that never even came close.
--Dave Althoff, Jr.
Who has clocked Gemini at 3,650 PPH more than once...
In terms of capacity, I don't believe MF is set up very well. When you think about it, three trains with the unload station on MF is almost like two trains on a coaster that has flush loading. The third train just pretty much sits in the unload station for the majority of the cycle and the train in load can't head up the lift (even if it's ready) until the one on the course has almost finished. Capacity on MF with only two trains is terribly bad since the load station sits empty while the second train is unloaded in the unload station. What they should have done (it would have cost more, sure) is built the load station so people can exit there and they can use flush loading in the event that they are down to two trains.
-Matt
2001 Magnum Crew
2003 Magnum Crew
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Is that a Q-bot in your pocket or are you just happy to see me?
I mean, seriously, what is "inherently" different with the rides @ those places and the rides @ say IOA, SFKK or Dorney? In mechanical operation, not much, but in "practical" operation, it's night and day. *IF* a park makes a dedicated commitment to capacity, I believe that any park can get substantially close to the so-called "theoretical" numbers. However, most parks do not have that as a major focus, for whatever reason.
And I *really* dont think people are mad because their parks dont hit "max". Truth be told, many parks haven't even been in the vicinity of "max" and dont appear to be trying. *That* is what pisses ppl off. Like when you have three train op and *consistently* two trains are waiting in the brakes. That doesnt give a good showing. Especially in the wake of parks like disney that keep rides flowing in extremely tight intervals and dealing with a lot of smaller children.
In the words of Yule Brenner "Is a puzzlement!"
lata, jeremy
--"YOU STOLE Fizzy Lifting Drinks!"
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Jeff - Webmaster/Admin - CoasterBuzz.com - Sillynonsense.com
"The world rotates to The Ultra-Heavy Beat!" - KMFDM
-Matt
2001 Magnum Crew
2003 Magnum Crew
I agree with ride man, if trains didnt spend that much time in the breaks then capacity would be higher. At Bull the trains go somewhat slow through the breaks.
For Bull, this is clearly not a problem. The BOTTLENECK on Bull is the load/unload, which is NOT related to how slowly the "active" train is coming into the brakes (because of the handy MCBR).
On MF, no MCBR -> the bottleneck is the course block which means the slower the train clears the final brake, the longer the BOTTLENECK block time is.
My question is: On MF, do full trains sit in load consistantly, waiting for the previous train to complete the course (minus lift time)?
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Be polite and ignore the idiots. - rollergator
"faster, cheaper, and more often" that's somebody's new sig -UpsideDawnGrrrl
My shirt in my photo seems to be for "Aging Bull"
*** This post was edited by ApolloAndy 3/20/2003 10:12:27 AM ***
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I hear America screaming...
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Jeff - Webmaster/Admin - CoasterBuzz.com - Sillynonsense.com
"The world rotates to The Ultra-Heavy Beat!" - KMFDM
We've certainly all seen the way that riders can delay even the best crew. This has been a real problem on Jokers Jinx at SFA since the lap bar conversion. People can't figure out the restraints, can't understand that their stuffed animal can't ride with them etc.
Of course there are also many crews out there that can delay things terribly.
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