Making mountains and fountains

Thursday, December 6, 2012 4:14 PM
kpjb's avatar

So my son saw me playing RCT2 one day a month or so ago, and now he's totally in to it... I haven't played the game this much in years, in fact it wasn't even installed on my new computer for at least a few years.

Which leads me to this. I was trying to edit a scenario for him to play. Something less challenging without the monetary aspect as he is just 6 and basically just wants to build coasters.

I was trying to make a blank scenario with a lake and a couple big hills on the outskirts, but I can't figure out how to edit land more than one level at a time.

If I'm not mistaken, you should be able to drag one block in the middle up or down, and that would also drag the blocks around it. (Drag it down 4, and the ones next to it grade to 3, then 2, then 1, etc.)

I can't figure out how to do that now. Am I missing something? Every time I move land it's just a big block that moves to the exact same height. I can't get any grading on it.

The future of Spongebob Land depends on it!


Hi

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Thursday, December 6, 2012 5:05 PM
bjames's avatar

When you've got the land tab opened, hit the minus button repeatedly. The tool will change to the terraformer.

+1Loading
Thursday, December 6, 2012 11:37 PM
kpjb's avatar

That's what I thought, but it won't work for me. Tried it in a few different scenarios, too. Nothing happens past the "one block" option when I click minus. Weird... and also a pain in the ass.


Hi

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Friday, December 7, 2012 9:48 AM

The "mountain tool" appear to be mysteriously absent from RCT2 these days... I too, could have sworn that it was in there originally. Might be thinking RCT1 though?

Anyway.

Trainers to the rescue! Trainers - for the uninitiated - are basically a "cheat engine" for the RCT games. You run it in the background, and it manipulates the game as you play it, allowing you to do things like "have a tram of 100 guests arrive at your park" or "add 50,000 cash" or "make all staff superfast" or "increase chain lift speed" or any number of things that sound awesome but the game won't let you do normally. The best of those for RCT2 is "8 Cars Per Trainer".

Follow this link. The first result in that search is a link to a... 'nother... roller coaster website, and the first forum post after that link contains a link to a .zip file containing the assorted versions of "8 Cars Per Trainer" and its help file. Download that, unzip, then:

  1. Start RCT2
  2. Load your park/scenario
  3. Select the terraformer tool
  4. Alt-Tab back to desktop
  5. Start trainer
  6. One of the menus should be "landscape" or something - in it, you should find the option to enable the mountain tool
  7. Alt-Tab back to game. Your mountain tool should be selected and function as you remember.

Fair warning: the trainers are super buggy and some of the more involved functions may not work with W7 (32 or 64). Also, some functions seem to work in some versions of the trainer but not in others (e.g. chain lift speed adjustment). Best bit of advice is to always (always always always) save your work before you turn on a trainer, and also before you make any major change with a trainer.

Enjoy!

Last edited by BBSpeed26, Friday, December 7, 2012 11:34 AM

Bill
ಠ_ಠ

+1Loading
Friday, December 7, 2012 10:50 AM

The terraformer tool (aka the "hill" tool) is present in RCT1, but yes it is absent from RCT2. It's a shame, because this was a great feature of the game. And with the scenario editer in RCT2, it would have been awesome. I would of spent alot of time creating some pretty sweet parks with the ease of the terraformer tool. The "one block at a time" as we know is painstackingly difficult to create nice rolling terrains. Instead I spent alot of time on the scenarios, mainly Gravity Gardens.

It's nice to know there's a possibility of sculpting the terrain with trainers or pjames' suggestion.






Astroworld.....Gone But Not Forgotten

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Friday, December 7, 2012 7:23 PM

In my version you do have the teraform tool, but only in the scenario editor. Once you're in main game mode you lose it.


2020 Trips: Canceled by Corona

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Friday, June 13, 2014 8:17 AM
Raven-Phile's avatar

If it's Spongebob Land, shouldn't everything be square, anyway?

See, you're good to go. :)


R.I.P LeRoi Moore 9/7/61 - 8/19/2008
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Sunday, June 15, 2014 11:08 PM
kpjb's avatar

No, only the pants are square.


Hi

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Wednesday, July 26, 2017 4:57 AM

If you don't mind the Scenario editor then there you have your mountaintool in RCT2.

If you want it in game you could try the program OpenRCT2 , this is made by fans of RCT to be able to better program / enhance it. It uses parts of a installed RCT2 and parts of itsown, it has several " trainer"functions build into it.

An other really cool feature is that you can now use RCT2 full screen on higher resolutions, and also again in windowmode that was an other thing RCT1 had and RCT2 lost.

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Wednesday, July 26, 2017 8:55 AM
rollergator's avatar

To make a mountain...

First, you start with a molehill....


You still have Zoidberg.... You ALL have Zoidberg! (V) (;,,;) (V)

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Saturday, July 29, 2017 3:20 PM
Sawblade5's avatar

Even this topic is dead. You can always update your RCT2 with the unofficial OpenRCT2 software. It fixes a lot of bugs that Atari-Infograms did not fix when they supported the software. That is what I have been using when I play RCT2 now. It even gives you the montain tool that you need with out using a trainer. (The trainer functions were integrated with the OpenRCT2 software.)


Chris Knight

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