And I'm not particularly known for sticking up for Cedar Fair all that much lately.
My author website: mgrantroberts.com
As for V:TBC, That blast of flame is descriptively far away from the track/or train (if it were to misfire.) Check out this picture (http://www.rcdb.com/ig474.htm?picture=9) the flame thrower is actually attached to the outer rim of the crater, there is no way a train could ever pass through the flame. The reports on SFMM is that the flame is shot in an area that the train does travel through, so that if there was a tragic misfire you could have charred guests return to the platform. However, this is just an artist rendering so I'll wait until I see an actual photo of the flames in action.
2022 Trips: WDW, Sea World San Diego & Orlando, CP, KI, BGW, Bay Beach, Canobie Lake, Universal Orlando
Touchdown said:
Check out this picture (http://www.rcdb.com/ig474.htm?picture=9)
Wow! What an awesome photo.
:)
(I'm shameless)
Touchdown said:
Once again the fire on Mummy is either away from the track (first time) or above your head (very safe, provided the ceiling does not colapse.)As for V:TBC, That blast of flame is descriptively far away from the track/or train (if it were to misfire.) The reports on SFMM is that the flame is shot in an area that the train does travel through, so that if there was a tragic misfire you could have charred guests return to the platform.
"The reports"? I question that anywhere explicitly states that the flames will be blasted into the rider envelope. And on top of that, the photos that we've seen very clearly show the flames passing well above the ride envelope, and that's just a fire cannon mounted to a temporary platform, not the finished effect. It's no different than Mummy, it's no different than Volcano, there's no issue here.
If anything, X's seat position at the bottom of the first drop will make it an even more impressive effect than your typical coaster, because when you pass under the fire, you're on your back, looking up, right at where the fire will be. *** Edited 5/3/2008 1:30:50 AM UTC by BBSpeed26***
Bill
ಠ_ಠ
It had been shut-off ever since Tatsu construction as a huge cement footing for Tatsu's final turnaround was placed directly on top of the reservoir in which the water would cascade down. It required a lot of cement re-working, new pipes, etc.
Glad to see these little things being addressed.
Touchdown said:
The reports on SFMM is that the flame is shot in an area that the train does travel through, so that if there was a tragic misfire you could have charred guests return to the platform.
You just pulled that out of your ___. Please direct us to these "reports" you're referring to. NEVER would a park ever (or be allowed to) fire off a trail a flames into an area in which guests or a moving passenger vehicle could ever possibly make contact with the effect.
*** Edited 5/3/2008 1:34:40 AM UTC by kRaXLeRidAh***
Alexatucla said:
the changes they made in the past 7 months alone are nothing short of spectacular.
Anyone care to list some of the more "spectacular" changes?
1- Valencia Falls turned back on.
2- Most of the park repainted.
3- Jet Stream refurbished.
4- Viper repainted.
5- Employees that are now motivated and helpful.
6- Willing to run 2-3 trains even on quiet days.
7- Turned the Sky Tower into a museum dedicated to the park.
8- Removed some eyesores and old rides.
9- Opened a Cyber Cafe with free internet and great pastries and coffee.
10- Seems like every coaster trains are getting rehabbed. Ninja and Viper got trains that look so good and shiny.. they're in brand new condition.
kRaXLeRidAh said:NEVER would a park ever (or be allowed to) fire off a trail a flames into an area in which guests or a moving passenger vehicle could ever possibly make contact with the effect.
Thought that part was important enough to mention again....and to emphasize. Not a chance on Earth that the flames will go anywhere that a train would go...regardless of timing.
Also wanted to note that list of changes is pretty impressive. Remember the Jay T. discussions. Not unexpected, but still impressive. Can't wait to go up in the Sky Tower.
I'm not saying that these aren't all steps in the right direction, they totally totally are and I'm excited for the park, but the only way these could be considered "spectacular" is when they're compared to the craptastic standard that was previously set. ymmv.
15. Daytime Parade
Park is definatly going in the right direction, i probably should have written "impressive" instead of "spectacular" But the efford and impact the new management made so far in the short period of time (7 months)is truely "spectacular"
Alexatucla said:
1. X2
2. Thomas Town
3. Viper Repainted
4. Removed Flashback
5. Removed Psyclone
6. Removed Freefall
7. Sky Tower Museum
8. 3-Point Basketball Game
9. Cyber Cafe /w free internet access
10. Valencia Falls Running
11. Viper's Eye's (i never knew they were actually lighted up in the first place)
12. Johnny Rockets
13. CSI: Live
14. Repainted Goldrusher Station15. Daytime Parade
I also want to add:
16. Lighting fixtures and effects replaced and updated throughout the park.
17. Repainted and updated electrical for the park's interstate-side marquee.
18. Second Johnny Rockets location
Every ride was open with two/three train operation on a fairly busy saturday.
Can't wait to get our new woody coaster in 2009!(Hopefully)
With all these improvements, Six Flags seems to be finally fulfilling their promises.
matt. said:I'll agree with gator here, the list of changes seems impressive, maybe, but nothing near spectacular.
Considering the years and years of truly lackluster "leadership" under Del Holland, I'd say it's pretty close to spectacular....just in terms of the amount done and the time-frame we're talking about....
Jay Thomas impressed me ALOT. Talked with him for less than two minutes, but struck me as VERY involved and heavily concerned about the direction his park was headed. That's what SFMM has going on based on *all* these early reports....progress.
Bolliger/Mabillard for President in '08 NOT Dinn/Summers
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