Wow...HORRIBLE NL simulation. You can do way better than that even without using any of the intense mathematical programs out there (Purg, Elementary).
I am digging the creation of a new Beemer, however.
If that's the actual extract of "Whole Lotta Love" they're going to use, I can't say it syncs with the ride except for the lift and first drop. I had thought that they might use the instrumental part because, if I remember rightly, that's the part that plays for the racing segment in the movie "The Song Remains The Same". But maybe that would be too obscure for the general public.
If I was going to make a music-themed coaster, the soundtrack would have to be Rush's "Red Barchetta". It would have to be a racing/dueling terrain coaster of course.
Folks I really have not been sold on this ride at all!!!! IMO this looks to be B&M's worst ride. It is so cookie cutter! Hopefully the ride experience itself will elevate it from the hum drum look it suffers from. The possibilities of making this an excellent ride were all there. I don't know how the individuals behind this park commisioned a layout that looks so lame.
They should had used the Smooth Function in NL. That comes in very handy for me especially for making Curves right. I wonder if the trains on this ride are gonna be just like WildFire's Trains at Silver Dollar City.
Though I'd agree that the simulation is not up to the standard of those from Badnitrus, the video makes me seriously wonder how soon I can get back to Myrtle Beach.
Hollywood Dream in Universal Japan was absolutely awesome to ride even with the horrible J-Pop soundtrack, and I've every belief that this ride will be too.
If I was going to make a music-themed coaster, the soundtrack would have to be Rush's "Red Barchetta". It would have to be a racing/dueling terrain coaster of course.
It looks quite cookie cutter and uninspired to me too. I'm not that excited about this coaster, but you never know how good a coaster is til you ride it.
I survived a Japanese typhoon and the Togo flat ride of death!!!!!!
DanLinden said: Uhg.... Why does everyone use NL now! It looks so unprofessional.
When you don't take the time and effort it certainly looks unprofessional. However, I have seen some coasters over on CoasterSims that are simply stunning. If you're good with 3Ds, terrain, landscaping, and some of the more advanced NoLimits programs out there you can make your simulations look unbelievable (or should I say very believable?).
Personally I cannot wait. It's a ROCK AND ROLL park for crying out loud! ;)
The coasters are just a SMALL part of the whole thing.
Personally I will be in HEAVEN! Gator knows how insane I get over stuff like this, right? Just ask him how I was going NUTS over Magic Springs 80's "soundtrack" during the Pres Con a few years back. :)
The idea of a whole amusement park themed to rock and roll STILL floors me. I have DREAMT about this since I was a kid. Am I the only one? ;)
Am I the only one NOT jaded by coasters I haven't even rode yet? Why all the negativity?
-Tina
<---shameless lifetime ROCKER CHICK!
*** Edited 11/20/2007 4:13:26 PM UTC by coasterqueenTRN***
Incredible Hulk is awesome. I don't know what you guys are complaining about. Why, just because you rode a ride like this, you can't enjoy another one? Those people in South Carolina don't have to drive 8 hours to go to Universal Studios. They can stay there, and ride a ride similar to the Incredible Hulk over and over again.
I'm a No Limits user (see signature), and I have to agree that the layout looks very jerky. The smoothing tool would've helped some, but it's still really important to be able to draw your curves correctly in the first place. That's not always easy, particularly on vertical loops.
At the end of the day though, it does give you some feel for what the ride will feel like, and that's all that matters.
I think it looks like a cool signature ride in a cool park. If it's anything like Kraken, I'll go nuts. That is one of my favorite steel coasters, probably right behind Nitro, Dueling Dragons and Phantom's Revenge.
^ It's not very professional but it gets the idea across. That seems to be all that's going to matter.
*** Edited 11/20/2007 7:27:10 PM UTC by Rob Ascough***