La Ronde Goliath animation now posted

La Ronde just added an animation that shows what Goliath will be.

http://www.laronde.com/en/maneges/FTechManege.asp?Manege=51

Click on "Goliath Animation" and wait for it to load.

I'm pretty impressed. The ending sequence with the crazy turns looks awersome and I can't imagine the airtime...

wow:O
On the first video they did a great job advertising Nitro. On the actual video, thats a pretty sweet ride! I like the turnaround ALOT.
I'm hoping it runs through the course a little faster than the animation shows, but it looks like a great ride... cool to see some of the hill variations B&M threw into this one to break up the "monotony" of a pure out & back.
Acoustic Viscosity's avatar
Sa-weet!

AV Matt
Long live the Big Bad Wolf

Ok. What am I missing here? When I click on the video links on the site I get a popup window that tells me some legal mumbo jumbo regarding the videos, but then there's no video!? Nothing happens.

Is the video supposed to play in that little popup window? If so, then I guess maybe I just need an update or something.

SFoGswim's avatar
Only works in IE. And only works if you've never seen a real nicely-made coaster animation, too. This thing is just one step above NoLimits.

Welcome back, red train, how was your ride?!
matt.'s avatar
^^^It got the job done.

Only concern I have is the same thing I've said about SFOG's Goliath. I *loved* Nitro's first half and then thought the smaller bunny hops were just way too sleepy. SFOG's isn't quite so reliant on those pops of airtime IMO as this one is. That's a loooooong trip back to the station from the turnaround.

^Yes but at least it will have two nice diversions at the end. The last curved hill is reminiscent of Apollo while the hill before that looks sort of "unique". There is a similar element on SilverStar, but it is located in a valley. This one looks a bit like one of those great Intamin flip-hills (which have not found its way to the US).

I am not sure what I should think about the turnaround! It looks a bit odd in the animation.


wiki wiki wiki wiki...ahh shut up!

SFoGswim said:
This thing is just one step above NoLimits.

Wait, are you saying this WASN'T done with NoLimits?

(actually, you might be right - there is no station, and the typical lens-flare effect never appears either. Plus, there are no trees, no breakrun, no chain lift.)

I would have bet they used NL for this.

Quite a nice coaster though!


airtime for everyone
matt.'s avatar
kitsch-transporter, that twisty bit near the end does look very nice, and immediately reminded me of Apollo. I always look forward to when B&M does those really cool twisty-transitions, like just before the corkscrews on Medusa, just before the mid-course on Mantis/Chang/Riddlers, etc.
I thought the animation looked great. It got the job done. You know you can turn off certain attributes in No Limits, such as the lens flare (or so I've seen-I don't own the program) and other objects to speed up the animation on slower computers.
Only works in IE?

I downloaded it in Safari on OS X and it worked fine.

well, it doesn't work in firefox :)
^ i think that is what they meant. *** Edited 2/10/2006 5:55:42 PM UTC by SFDL_Dude***
Awesome video! A few things I've noticed;

1)The drop looks under the ground level

2)The turnaround looks awesome w/the heavy tilting at the start

3)The last hills are gonna be awesome with the "s" like turn/hill

4)The ending "pop" before the break should provide even more air!

Hopefully construction will resume next week (with track arriving today), after a few weeks of delay, and the track will be done shortly!

Good Job LaRonde! It gives a MUCH better description of the layout...


La Ronde 2006!

G O L I A T H

It seemed reallly slow,looks like it will be a good ride though.I don't know if 50 supports can hold up a whole ride. :) *** Edited 2/10/2006 7:42:58 PM UTC by CedarPoint420***
Couldn't get the video to work in Netscape, but it worked in IE. Bloody M$...

Maybe I'm alone here, but frankly I can't see the appeal for this ride...up and down, up and down, repeat until stop. No helices or such...plain ol' turnaround. Even the height of the hills just gets progressively and predictably smaller - no high speed small zero-g bunny hops thrown in the mix or anything. Kind of thing you make on No Limits the first time you use it.

Maybe they were constrained by the footprint or something, but apart from what might be some B&M-style barely-airtime moments, this ride seems to completely lack the character of a "classic" ride.

Maybe it'll be better in real life.

A simple animation but it sure gets the job done.

All along I was thinking that SFOG was getting the better of the two B&M Goliaths but now I'm not so sure. La Ronde's coaster also looks absolutely amazing!

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