King's Dominion Media Day

Associated parks:

Friday, March 23, 2001 11:23 AM
Ok, I'll cut straight to the point right off the bat. Hypersonic is incredibly short, incredibly intense, and incredibly fun. PKD could have named it Hypersonic XAC (for eXtreme Air Coaster -- both for the compressed air launch, and the insane airtime it provides.)

Ok, having said that, Hypersonic also provides several SERIOUS concerns. For the media day, they were only allowing 5 people on the "train" (which has capacity for 8), *AND* only one train was on the circuit. We timed the interval at about 3 minutes (sometimes quicker, sometimes longer). 5 * 60 / 3 leads to a rough capacity of only 100 pph. Ouch. Add onto that the fact that there were breakdowns, and 1000 tickets had been given out by some area radio station(s), and, well, you get the idea...

We only rode Hypersonic once. Managed to score a front seat ride in the process. The ride is GREAT (if short) if they can work out the capacity issues. I observed 2 additional trains on the transfer tracks, AND there are 4 storage tracks, for a potential of 5 trains. As I said, only 3 were visible, and only one was in use.

The layout on this coaster is short and simple, but provides a pretty good ride. For all of 20 seconds from launch to brake run.

After loading in the station (incidentally there appears to be 2 separate loading positions in the station), the train is dispatched and moved by advancing tires around a curve to the launch section. There's a set of dragstrip lights at the launch point, although they weren't functioning. After a whoosh very similar to the Space Shot's compression (surprise, surprise), you get launched. WOW. Straight out, straight up, over a very sharp peak (which gives some VERY good ejector air), you plummet straight down. Then the train goes through a very sharply banked turn, over a bunny hill that provides EXTREME air, and you hit the brakes. That's it. Short, but to the point. This ride's a keeper, and a winner for PKD if the capacity improves. We figured at least 6 blocks (2 in station, advancing section, launch area, circuit, and back break run), which would allow for 5 train operation. (See "storage" above ;) )

After our one launch on Hypersonic, we hit the other open sections of the park. Hurler and Rebel Yell were both running, and were getting pretty minimal traffic. We took 18 rides on Hurler (we love that ride ;) ) and 6 on Rebel Yell (4 backwards, 2 forwards).

Overall, not a bad way to spend 4 hours. We were HOPING to get more rides in on Hypersonic, but that wasn't meant to be. The fact that Hurler was running more than made up for that, though ;)

*** This post was edited by GregLeg on 3/23/2001. ***
Friday, March 23, 2001 12:58 PM
Hypersonic sounds good...thanx for the info. The trains do sound incredibly short, are they four rows of 2 or just a line of 8 seats? At least it sounds like they're packing more trains onto the circuit than usual. I actually thought the track would be a little longer than that, but I guess the main feature is that hill and then they end the ride as fast and inexpensive as possible.
Friday, March 23, 2001 1:07 PM

How did the freefall feal?

What is life with out coasters, geniuses, and/or SFA
Friday, March 23, 2001 1:33 PM
Do you think it will be crowded tomorrow? Mabey they will run 3 trains tomorrow, being opening day and all....Great trip reprot!

Drachen Fire, Will it be swimming with the fishies?
Friday, March 23, 2001 2:38 PM
That report makes me even more excited to ride Hypersonic this summer!
SFEG-*New For 2001* Carnival Of Chaos Batman Stunt Show. Wow.
Friday, March 23, 2001 2:58 PM
Hmm, maybe we ought to plan to be at the gate at 5am so we don't have too long to wait!!!!!
Friday, March 23, 2001 3:06 PM
Wow!! Hypersonic sounds awesome.

The kid formally known as Al!! Westside!!!
Friday, March 23, 2001 4:16 PM

StandUpFan said:
"are they four rows of 2 or just a line of 8 seats?"

4 rows of 2. They were only using the first 3 rows, and only the right seat in that third row. When I asked why, they just said "that's all maintenance is allowing us to use right now."

"I actually thought the track would be a little longer than that, but I guess the main feature is that hill and then they end the ride as fast and inexpensive as possible."

Yeah, the main feature of the ride is the launch into the vertical spike, after that the ride is barely a turnaround to get you back. The bunny hill is great at the speed you're still moving, but almost an afterthought.

I woudn't classify the ride as a one trick pony, but it's close.

Coastgenius said:
"How did the freefall feal?"

It was pretty cool. You're only headed STRAIGHT down for a very brief time, as the pullout is pretty shallow, but it's definitely interesting to find yourself looking STRAIGHT down.

Well, I'm outta here before I burn off my laptop's battery. Opening Day trip report coming on Sunday! :)

Friday, March 23, 2001 5:09 PM
I have three ?'s Is the loading station a good themed? And second what are the restraints. And third how long was the wait
Saturday, March 24, 2001 3:57 PM

I went today on opening day. I waited 2 1/2 hours only to have the ride break down, and not able to ride.

The Station is Themed!
Lap Bars!
2 1/2 Hours if you get there right away!

Thats what I have to say. I'm going again Sunday to ride! :D
"Lets shot Spitballs at Al Gore and make him all Confused!"-Brain

Favorite Park: Paramount's Kings Dominion

Favorite Coaster: Volcano: The Blast Coaster

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