I thought Villain's trick track only went in one direction.
It does, it turns to the right, and it does nothing for me. I'd be curious to go over real trick track at a good clip. I've never been on Shivering Timbers so I haven't experienced it. As for King Cobra, I did like that section of the track, and the helix.
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Goccvp1
I sure do miss the Idora Wiildcat & Jackrabbit.
On AE, it's in a helix, I believe right before the third tunnel. At HP's I think it's at the bottom of the first drop, very close to the ground. Does anyone know what I'm talking about?
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A day is a drop of water in the ocean of eternity. A week is seven drops.
As for Timber's trick track it really doesn't do a thing for me. I woudl change two things with Timber's if it was up to me. The Double up gives no air, it just ruins the pacing in that part of the ride, turn it into a double down, and get rid of the trick track and throw in another hill.
Granted it's still one of my collective group of number ones (I don't rank) but It woudl be even better if I had my way.
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Da Poodle
Coming in 2003-The Spawn Of Magnum!
Also, if you wan't to get picky,Crystal Beach Cyclone, Zip!, and Revere Beach Cyclone were the only three coaster to have what was called death track which was quite more intense than your normal trick track. Today, this element is only found on a few mine trains which tackle the death track at mellow and tame speeds.
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Lake Compounce-So Fresh and So Clean Clean
He must've had a death wish in mind when he deliberately violated safety regulations & somehow managed to wiggle his way out of the restraints.
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Six Flags Worlds of Adventure Online
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