Kick the Sky: How do you do it?

This is kinda related to KTS, but can go for many other people as well. I would just like to say that I am a horrible station builder (well, some better than others), and I would like some tips. So, if you're willing, share your secrets!
Lord Gonchar's avatar
The best way to learn is by example. Download the files with the stations you like and start picking them apart. You'll see exactly what went into making the buildings.

-----------------
www.coasterimage.com
Dorney Park visits in 2002: 19

Lord Gonchar is absolutely right. My stations all seemed to look the same till I disected a few stations from downloads. They really help and I think I will go back and start building for the coasters I have currently saved with no stations.

Mega-props to KTS for Inspiration.

Thanks guys. Kick the Sky, do you have any input?

Also, does anybody else have any input? I really wanna get good at this.

Personally, I just raise the ground 3 squares wide 5-8 squares high, build the station, track, queue, etc, then theme it.

-----------------
Don't Worry- Its ONLY 230 feet tall.

What's Kick the Sky?

-----------------
SFNE Central- Online Six Flags New England Resource
http://sfne.com
Devoted Intamin Lover for Life!

A member of this forum, I do believe.

By the way, where can I download KTS parks?

check the Coasterbuzz Games section

-----------------
Fav Steel: Millenium Force Fav Wood: Viper

This guy builds amazing stations. Him and Lord Gonchar. Just check them out, it's amazing.
Lord Gonchar's avatar

Make no mistake, Kick The Sky's are MUCH better than mine. The only reason mine are even remotely decent is because I did exactly what I advised you to: downloaded his stuff and took some ideas.

You'll still need an eye for asthetic design and have original ideas, but it helps alot to just watch what others do.

-----------------
www.coasterimage.com
Dorney Park visits in 2002: 19

The problem is once I take it apart I'm gonna completely forget how to do it. Are there maybe just any tips you think are good that I should know?
Pictures help a lot. Find a magazine of some buildings(skyscrapers,castles,ect..) and put your imagination to work. I was watching tv the other day and saw a building, so I used the scenery to build it, and it worked great.
Kick The Sky's avatar

Oh my, a whole topic devoted to me! *blush*

First off, like Lord Gonchar said, download some of my coasters or others that you may like and tear them apart to see what the builder did to construct them.

I tend to build my buildings structurely. What I mean by that is, if the station should have a platform, I usually use some of the flat pieces to put in a station platform whether or not someone will ever see it or not. Why? Because when I am fitting all of the other pieces of the station in it will look more realistic to have the styling deliniating at the platform level.

Secondly, surf rcdb and look at other coaster stations. Look and see how they are constructed, how the roof is formed, what kind of openings there are into the station.

Third, build one of the Six Flags coasters and tear apart it's station piece by piece. This is how I built my first stations believe it or not. My first stations resembled the station from Shockwave(SFOT) and Viper (SFMM) and this spurred my creativity from there.

Lastly, practice. Make up a workbench and build away. For every coaster you see on this site, there are another three on my hard drive that arent good enough yet to be released.

One more thing. Once you have disected someones work, start putting something of your own into it. Make it your very own by using your own designs based off of someone elses. If you plan on uploading it and you HAVE made few changes, credit the person that you used the design of. You will see a few coasters that I have out there I have credited a few people for their inspiration.

Once again, thank you all for all of your kind words on my ride designs and stations. I was close to quiting uploading any coasters to games.coasterbuzz.com after many of my coasters (and other gifted talents out there) have had their coasters ratings drop down and down because someone with a design that cant get the good votes, votes the more deserving ones at a zero. Well, your kind words have given my renewed inspiration to continue. Thank you all. :)

-----------------
Bob Hansen

A proud CoasterBuzz Member

Wanna Ride A Woodie?

Thanks Kick the Sky! Let me just tell you, there are some evil people out there that can control what your rating is. Don't worry about it!

Thanks again, you really give good advice and make AMAZING STATIONS!!

-Keep it up!

Is there a way to sort the parks by the author?
Nevermind, I was looking under saved games and not tracks.

could somebody send my a link to this one of a kind incredible stations.

DEARMBRI@AOL.COM

Lord Gonchar's avatar

Kick The Sky said:

I usually use some of the flat pieces to put in a station platform whether or not someone will ever see it or not.

I did this (upon learning from your designs) until I ran into too many "too much scenery" situations. Since then I've scaled back and don't usually include any "hidden" pieces and it's helped a lot with being able to include more scenery with track files.

Not that there is a right or wrong way, just offering an alternative point of view.

-----------------
www.coasterimage.com
Dorney Park visits in 2002: 19


Kick The Sky's avatar
I have yet to run into the too much scenery problem. How much scenery does it take to do that?

-----------------
Bob Hansen

A proud CoasterBuzz Member

Wanna Ride A Woodie?

You must be logged in to post

POP Forums - ©2024, POP World Media, LLC
Loading...