Kemah Boardwalk - 3/24

Associated parks:
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ApolloAndy's avatar
So after Easter my wife and I took the ~5 hour trip down from Fort Worth to Kemah for a little R&R.

I won't bore you with all the details but get straight to the point.

We hit Boardwalk Bullet 6 times, two during the day (front and back) and then 4 at night (front, back, front, front).

I don't really like the new PTC seat divider. My wife and I are both pretty skinny so the extra room didn't help at all, but slamming into the post over and over didn't really help. That said, PTC still makes decent trains.

The ride in the front in the day was a bit intense, but not rough. The layout is really neat with tons of cross-overs and cross-unders and some pretty serious drops. Unfortunately, the trains were pretty empty so the end of the ride lacked a lot of speed and pretty much crawled its way into the brakes. With the magnetic brakes, it literally took a minute to get off the block brakes and into the station.

The back was way more intense and I'm not sure that's a good thing. The drops are really steep generate a lot of awesome air in the back, but I found myself feeling like I needed to hang on, just to keep from being banged around. I haven't ridden the Voyage yet, but I can't imagine anything more intense.

At night, the front was great. It was probably bottom of my top 10 with some serious air on the first two hills and pretty good speed throughout. I really liked the entire section from the top of the lift up to the 90* turn but again, the rest of the ride lacked that something to push it up into "elite" status. I'm convinced that I get a huge negative impression of coasters that end significantly worse than they start. A decent pop of air at the end, just so there's something to look forward to during the majority of the ride, would've done wonders. As it was I loved the first stretch and then somewhere between enjoyed and tolerated the rest.

At night the back was INSANE. I'm not sure if that's in a good way or a bad way, but I was definitely getting tossed around like a rag doll. I couldn't ride the back more than once and I still don't know what I thought about it.

Overall, I really liked the Bullet. I think it's a great addition to the park and it's definitely the most aggressive coaster I've been on. That said, it wasn't the most fun coaster I've been on and it definitely lacked consistant pacing and air.


Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."

Great review!

Can't wait to ride it - I don't think anything more intense than Voyage could exist.

Dangerous? Aww come on... In a world full of boring B&M's (and arguably, GCI's) a good kick in the pants is good!

PTC really needs to work on them coaches... *** Edited 3/27/2008 10:53:09 PM UTC by CoasterComet***

Acoustic Viscosity's avatar
More intense than Texas Giant, Andy? ;)

I was so excited about the Bullet and have been very bummed by the disappointing reviews. The layout is brilliant, but it seems the ride didn't quite turn out the way The Gravity Group intended.


AV Matt
Long live the Big Bad Wolf

Texas Giant, 1990 - 199? was a classic. A head smakin, flying carpet, scream machine delux. Now, it's a headache machine inducing, corporate lawyer loving whirlpool. The 'new' trains even look crappy.

That ride was superior opening year. Hence, Mean Streak (others, please elaborate).

ApolloAndy's avatar
TG was/is intense in the same way a kick in the b@lls is intesnse.

Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."

Loosin your link Andy....

would love to see a ride like Timberwolf, GA Cyclone or TX Giant today. It was a thin slice in time, between corporate money making and 1920's real thrills. It was great. I'd do anything to have it back.

The closest things we have are Phoenix, Cornball, Cyclops, Mindbender, Holidayworld and a few others. Good lord, does money really make people happy?

rollergator's avatar
While I didn't think the ride *completely* fizzled after the too-high turn....it did lose a little too much steam after that. There were a few more good drops/pops, but the intro had me thinking "oh baby, another TGG masterpiece". Unfortunately, the ride DID let up after that killer beginning. Maybe not QUITE as much for me, but definitely a drop-off...of sorts. ;)

P.S. Maybe I should never ride TG again....the rides I have stored in my memory are simply awesome.

eightdotthree's avatar

CoasterComet said:
That ride was superior opening year. Hence, Mean Streak (others, please elaborate).

Mean Streak was never good, it was just big.

What about Timber Terror, Tremors, J2, Hades, Ghostrider or Ravine Flyer 2. I know I am missing a lot, but the point being that there are tons of new big strong wooden roller coaster being built. Boardwalk Bullet is one of them!


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