Inversions!!!!

Help! Does anyone know how to make a steel (corkscrew,twister) have more inversions then 6 without a intensity rating and nausea rating extreamly high??? Everytime I put 7 or more inversions my coasters excitement gets to only 1. something....
Well, remember that the game is set up for the general public, not total coaster enthusiasts - I'm sure that most of the GP would find a coaster with 7+ inversions to be very intense and nauseating! We wouldn't, but they would. At least it is realism in the game.

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Po!nt of View: A different look at Roller Coasters.
http://www.crosswinds.net/~justmayntz/thrills/index.html
I've done coasters in RCT that had 9 inversions.
i've made a steel twister coaster with 10 inversions and it was rated very high on every thing. And i've made a 11 inversion floorless with basiclly the same ratings.
It's pretty easy, just use brakes wisely. Such as right before a drop or an inversion. Also try and have the peak of the inverion no more than 6 numbers below the previous drop. And make sure your speed on the small loop is no more that 45mph. and on the big loops, 60mph should be good.
Have about 35-40mph on the corkscrews, as they seem to attract intensity the most.

If you follow these little tips then you should be fine.
Thanks!
No problem :)
I made one with 16 and it wasunder 10.00 with no hacks. I called it Flasback.

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This Space For Rent
i can get to about 12 inversions but then the intensity goes really high.

I just made one with 9.

ex-8.49
in-7.35
na-5.00
Yes, Corkscrews do seem to pose many intensity problems. The G-forces peak very high, and that increases the intensity.

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Welcome to Six Flags Great America, home of the fastlane and delay-ja vu! We have now officially been deemed the world-wide wait! *** This post was edited by V² Fiend on 7/19/2001. ***

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