Check out this link, and look at the coaster there. can anybody tell me how can make the Millenium Force style supports?
http://www.digital-coaster.com/~ne/?ne=spitfire
-----------------
You want to know what Millenium Force is on a scale from 1-10? Oh, that's easy. A bajillion out of ten.
-----------------
Visits to Knoebels in 2002: 10
-----------------
Shaun Rajewski
Rctycoon2k
http://www.rctycoon2k.com
-----------------
You want to know what Millenium Force is on a scale from 1-10? Oh, that's easy. A bajillion out of ten.
-----------------
www.geocities.com/thrillworldonline
VISIT IT!
coasterpunk said:
Someone must have been hacking with the game to do it. I'm guessing they used the Verticle Coaster, then put regular trains on it with a trainer. That doesn't explain the supports though. Also check out the tunnel in the one picture. It looks like a tunnel from the Water Slides.-----------------
Visits to Knoebels in 2002: 10
Actually, it looks like they used a wooden wild mouse coaster for those supports. Pretty slick.
-----------------
Cedar Point: America's Rockin' Roller Coast!
I tried doing this today... All I know is that you need to start RCT first, then (either by Alt+Tab or going into Window mode) start up the Beast Trainer. You have to go into Begin Special Build Mode, and then begin building your coaster.
I worked for 45 minutes trying to recreate that first hill.... It's going to take me a little while...
-----------------
Tommy Penner - Variable X
Cedar Point FanBoy since 2001.
Enthusiasts always remember: You used to be part of the GP too!
-----------------
RubberDucky is mine.
Go back to the SpitFire example. Look closely and you'll see that the supports are actually the supports for a Wooden Wild Mouse coaster.
OK. I'll try to explain all the steps to create a Millennium Force-style coaster with supports.
1) Startup RCT and BT.
2) In BT, click "Landscape" and "Begin Special Build Mode"
3) Begin building with the Vertical Coaster. You can do whatever you want, but for the sake of the example, we'll say the vert.
4) Once you finish your vert. coaster, go back into BT, under the Landscape menu, click "Execute Build Thru"
5) Select the Wild Mouse coaster, and begin building the supports. General rule of thumb, I learned after a few hours of trial and error, is to keep the supports 1 unit below the actual coaster track.
And that's really it. Be sure to do all the build thrus and track hacks at once, before you save the game.
My head hurts.
-----------------
Tommy Penner - Variable X
Cedar Point FanBoy since 2001.
Enthusiasts always remember: You used to be part of the GP too!
-----------------
You want to know what Millenium Force is on a scale from 1-10? Oh, that's easy. A bajillion out of ten.
-----------------
Cedar Point: America's Rockin' Roller Coast!
-----------------
I should be doing school work.
-----------------
Cedar Point: America's Rockin' Roller Coast!
Basically the same thing as the Wild Mouse supports... I haven't tried this yet, but in my mind theoretically it should work. Just follow the small set of instructions I said above, except before or after you add the Wild Mouse supports, go to a different section of the vert. coaster and build a Waterslide in the exact same manner, 1 unit below the vert. coaster track.
If that doesn't work, in one of the menus is a command that says something like "Execute ZERO Clearance". Try that, and then add the waterslide tunnel. Afterwords, I'm not sure if its necessary, but then click on the command that says "Restore All Clearances"
Hope that helps... And I hope I can do this myself too...
-----------------
Tommy Penner - Variable X
Cedar Point FanBoy since 2001.
Enthusiasts always remember: You used to be part of the GP too!
You must be logged in to post