Edited for spelling and bad typing *** Edited 12/28/2003 7:45:29 PM UTC by prabe***
Expedition GeForce (Holiday Park)
Goliath (Six Flags Holland)
Millennium Force (Cedar Point)
Thunder Dolphin (LaQua)
Also, the remainder of the Intamin hypers, the three American Superman: Ride of Steels, all, as far as I can tell, use traditional chain lifts.
-BB
The cable lift system on Goliath had me a bit confused as well considering the train leaves the station via drive tires, then connects onto the bolt sled which is already on the lift. The speed of the lift increased once the train was already half way up.
Expedition GeForce on the other hand has a system very much like Millienium Force where the sled returns to the station and connects with the train there. For some reason, it seemed even quicker than MF's lift but I am not certain if that is true.
-Sean
The spool and drive motors could also be located on the ground behind the lift hill without any major pully action.
*** Edited 12/29/2003 6:43:20 AM UTC by Michael Darling***
Hobbes: "What's the point of attaching a number to everything you do?"
Calvin: "If your numbers go up, it means you're having more fun."
Chains usually slide in a trough and have small pulleys. This is a disadvatage because at higher speeds the chain is exposed to more viberations which chains happen to be senstive to. The higher the speed, the more viberation, and thus lower reliability.
Wire rope have a very good weight to strength ratio. They are also capable of taking curves at very high speed. Top Thrill Dragster is a good example. Viberations have little effect on a cable's preformace.
Chains have a big advantage with inverted coasters. The shape of the path the chain takes with the track is basicly a long straight stretch with a arch at the top. It's the same with most coasters. On Millennium Force, there are cable guide wheels from the base of the lift to half way down the first drop where the cable drops straight down. The track is on the inside of the curve. On an inverted coaster, the track is on the outside of the curve and the pulleys would need to be on the inside of the curve. It's simple, a different design is needed for a cable lift on an inverted coaster.
At Coastermania 2002, Sandor Kernacs said a chain on Millennium Force would have had 25,000 moving parts. Inspecting that every day for friction wear... well... no thanks :)
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