Does anyone ever wonder why the inlinetwist raise the intesity rating up so much on an inverted coaster? Also does anyone have any hints on the speeds going through them?
I always try to go through them at 36mph and it raises the intensity IMO because of going up the hill and getting all of the airtime at the top and it raises nausea because everything on an inverted coaster raises nausea.
I like to put them right before the brake run. But before that, I'll have helixes and corkscrews slowing it down. Personally, I think it's a strategic place to put them.
:):):):):):):):):):):):):):):)
I am not the real Chris Sawyer
Regardless of coaster type I always try to take an inline twist anywhere between 30 and 40 mph. Obviously the slower it's taken, the less the impact on intensity/nausea, but also it looks less realistic. The key is to find the middle ground that works for you.
Build them like you would a real B&M, on a hill, they always work for me that way, I have them usually as the 2nd or 3rd inversion, depending on type of coaster
-----------------
I just put them wherever it helps the ride flow. Ofcourse, RCT is more of a fantasy game, but i like to add my realistic side too. Watching the train almost barely go through the twist looks really unrealistic.