My ultimate Impulse coaster would twist on each side....like Wicked Twister....but like v2 @ Sfmw, I'd make them 45 degree angle intead of 90. So basically half Wicked Twister and half V2 in Cali would be my ideal impulse.
I sorta went off topic but whatever.
Shpadoinkle,
AJ!
------------------
"Love can sweep you off your feet and carry you along in a way you've never known before. But the ride always ends, and you end up feeling lonely and bitter. Wait. It's not love I'm describing. I'm thinking of a monorail" -Jack Handey
Actually, I guess I could have made the same point with Superman: the Escape at Magic Mountain. Falling backwards (straight) offers nothing in the way of a sensation.
------------------
"Well, I'm sure I'd feel much worse if I weren't under such heavy sedation." - David St. Hubbins, Spinal Tap
http://www.loopscrew.com
I also agree with coastingohio, I beleive WT is the ultimate impulse :)
*** This post was edited by Montu001 5/18/2003 3:54:31 PM ***
Even though it would look awfully wierd, the 45 degree twists would probably be amazing. I know those twists were amazing on Volcano and WT, so just to think there is a happy medium between the two is amazing.
------------------
"Love can sweep you off your feet and carry you along in a way you've never known before. But the ride always ends, and you end up feeling lonely and bitter. Wait. It's not love I'm describing. I'm thinking of a monorail" -Jack Handey
A bit off topic here:
With SFMW being my home park, I can tell you that the 45 degree twist that our Vertical Velocity has is certainly different. Having ridden Vertical Velocity before and after the modification, IMO, the front spike on our V2 is what makes the ride. For those of you who are heading out to Marine World, and will ride V2 for the first time, might I suggest row 4? You hang upside down when the train stalls on the front spike.
------------------
-my signature is empty-
Mind you, this doesn't quite apply to all rows. In the front, you don't stall upside down, but rather tilted to one side so each row is a slightly different ride because of the angled spike (maybe it should be called an arm instead?).
------------------
-my signature is empty-
I don't think I can see a "shuttle loop" version of an impulse being built anytime soon, because it's kind of "old news" thanks to the old Shwarzkopf's - I hope I'm wrong, cause that would be cool but...who knows.
Josh
------------------
We can't buy more time, cause time won't accept our money. -Bad Religion
I have worked with various ride cycles on it and the one I like best is a short launch the first time which takes the front cars to the top of the half loop, fall back through the station, do the same in the back, with the back cars stalling upside down, and then roll back through the station, hit the lims again, making it all the way around, short shot again coming up the forward side, fall back, and the hit the lims hard causing the train to complete the circuit backwards and the a roll backwards into the station.
I think if the G's could be minimized that it would make an awesome impulse coaster.
------------------
Bob Hansen
Resident Airtime Whore
You must be logged in to post