I remember loving airtime, but i really don't notice it anymore. I mean sure you notice it on magnum when your thighs are jammed into the restraint but it doesn't "feel cool" like it used to. I remember riding MF and loving its floating airtime, but that too I don't get anymore. I used to love those surprise drops where you lose your stomach down them. That I don't get, even on Gemini, that had my favorite surprise hill.
Now the only thing that really thrills me is speed and acceleration (which is why i LOVE dragster), and inversions too I guess, but the freefall feeling, my favorite feeling, is gone. :(
Does anybody have any tips or have the same experience as me?
Or, take a break from riding airtime machines for a while. Your body can get used to anything if it experiences it enough.
When Giant Drop first opened at SFGAm, I was blown away by my first ride. I'd never been on a drop ride before, and the experience was terrific. So I kept riding it over and over... and after four or five consecutive rides, the thrill was gone. I was still out of my seat, but I had gotten used to the sensation of freefalling. My body was utterly prepared for what it was going to feel, and, thus, my experience was less thrilling. The same applies to coasters, especially if you know the layout well.
Assuming you didn't just put on enough weight that you can't get lifted out of the seat, yes we get a bit desensitized to the rides. I jumped out of a plane once and since then no rollercoaster can make me feel all that apprehensive (unless it looks flat out dangerous, like the Williams Grove Cyclone).
One thing that DOES help on first drops, especially Millennium, Do NOT look down the drop, look straight out, (On MF look at the top of the overbanked turn), and you feel like you are freefalling because you have no idea when the bottom of the drop is coming.
Ride of Steel - If you really want some awesome airtime, try Drop Zone. I have ridden plenty of coasters with airtime (including Phantoms Revenge, MF, Magnum, S:RoS, Apollo's Chariot), and Drop Zone gives the most extreme air of all rides I have been on.
I know its not a coaster, but Drop Zone, or something like it, might be a solution.
------------------ 1. Millennium Force 2. HypersonicXLC 3. Alpengeist
I've found that good air on a woodie beats the snot out of even the most extreme air on a steelie anyday. Rides like GR, BD, and Phoenix (especially at night) leave me screaming for more, even when S:RoS SFNE has lost it's flavor. (No, I haven't ridden ST, Legend or Raven) Giving yourself a little more room in the lap bar or facing backwards during a drop can also heighten the sensation.
------------------ Be polite and ignore the idiots. - rollergator "It's not a Toomer" - Arnold Schwartzenkoph "Those who know don't talk and those who talk don't know." -Jeff
DawgByte II you are right about Big Dipper at SFWOA. I rode it in front and back experiencing MAJOR airtime. In the back, I actually thought I was going to be ejected from the coaster a couple of times if I hadn't been holding on! Those old lapbars don't hold you in at all and I was tossed around like a rag doll. John Miller rocks.
Bluestreak at Cedar Point gave me some EXTREME airtime. As a short person (only 5'2") I had quite a bit of room between me and the lap bar, I'd say a good 3 inches, and I was literally being tossed around my little compartment (from one side of the train, to the middle bar that keeps you from slamming into the person beside you). I was raised up out of my seat and up into the lap bar, Thrillerman1 can attest to that! John Miller definitly does rock!
------------------ The Coaster Kid
Roller coasters are more than just rides, they're a reason for living
except, bassman2003, the CP Blue Streak was designed and built by Frank Hoover, with some help from John Allen...
Let me echo Keith94's advice: Try lifting your feet. In fact, if you can, try sitting with your arms under your thighs, that is, basically lifting up from the space under your knees. If the ride has airtime, you'll find it!