IAAPA 2000: Giovanola shows fully functional tilt coaster model

Posted | Contributed by Jeff

Recently Giovanola, who is best known in the US for Six Flags Magic Mountain's Goliath, produced a computer rendering of a "tilt coaster," where the train parks on a piece of horizontal track that is tilted to vertical and released down vertical track. The company is now showing a working model that even includes the same safety and control systems that a real ride would have.

Here are the photos:

One word. "Suicide". Or would it be premeditated homicide for the park crazy enough to install this thing. Nice idea, but the insurance and maintenance and risk is too high!!! Why not just curve the track to vertical like oblivion but move the brakes down if the brakes are so good?
´Think positive!!! There are at least three safety mechanisms that come to my mind to hold the train in place. And if they use all three then it should be impossible to drop too early.
You could have strong brakes, plus a locked chain and strong bolts that hold the train in place, which can be released only, when the track parts are locked together.
Or you can also use the same magnetic devices that the Intamin Drop Zone rides use. They will not fail unless earth's gravity fails. I think we need to wait to hear what the tilt system actually does before we write off this terrifying and facinating new design. This is just the opening model, there's no telling the tricks they can do in the future.

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SOMETHING IS COMING!!!
In 2001 a new *beast* will rise at SFMM. *** This post was edited by Simcoaster on 11/18/2000. ***
Actually, Jeff, it doesn't have all the safeties of a real coaster...but there is a block system on the model that will stop the lift if the tilting track has not completely reset before the train gets to it. The tilting action won't start until the train is in place. The brake won't release until the track is locked into the full-tilt position. And the tilt track won't reset until the train clears. One concern that I've seen a lot of is, "What if the thing gets hung up mid-tilt?" Ever consider that trains, even empty ones, are HEAVY? It could very well be that once the latch pin releases, gravity alone would be enough to pull the train into the full-tilt position.

Has anybody noticed that the full-tilt position is past 90 degrees? That way, the passengers in the back seat get an unobstructed straight-down view..... :)

--Dave Althoff, Jr.
Other than the tilt, train, and manufacturer, I don't understand how this is different than a B&M Dive Machine. It seems to me like this "tilt" model is just Oblivion with greater maintenance.

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How dare you vanquish the Steel Phantom without his consent? Fear the Phantom's Revenge.
this coaster loks way better than anything else in the entire IAAPA show
john peck's avatar
This design just seems pointless.
There is nothing innovative about it.

It looks like a mechnical nightmare, and they better have a dang good evacuation system.

The only thing that woulg be awesome is the fact your looking straight down and the brakes let go. But I get that on Superman UE.
Soggy's avatar
"There is nothing innovative about it."

Are we looking at the same pictures? I agree with the mechanical nightmare and evacuation aspects of the ride, but not innovative? What else even comes close to this tilting concept?

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So you want a coaster in your backyard? I hope you have a big backyard.
Sure, it looks like a great idea, but I don't think the tilt would really light my fire. Just seems like a little added bonus to a dive machine. (Even though dive machines don't loop yet, as far as I know.)

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How dare you vanquish the Steel Phantom without his consent? Fear the Phantom's Revenge.
john peck's avatar
I stand behind my non-innovative remark. The track goes from horizontal to vertical. Whats so remarkable about that?

Its a useless concept and it will not make any (or very little) money.

This needs more, my friend suggested an upward launch...see, thats where it becomes more innovative.
Soggy's avatar
in*no*va*tion 1. The process of making changes. 2. a new method, custom device ect. -Webster's New World Dictionary (sorry, I get these "wild hairs" every now and then)

By definition, the Tilt coaster is innovative. If you think it will not be exciting or thrilling, that's your opinion, which I can both respect, and disagree with.

I think that the tilting/twisting motion itself would be awesome. Imagine the amount "Holy, s***!" that would be uttered each time the train goes through the tilt. I think most riders (GP and enthusiast alike) would love this design.

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So you want a coaster in your backyard? I hope you have a big backyard.
Jeff's avatar
John... I think you're underestimating the reaction that this thing got from people at the show. The average park executive, big or small, could barely get out an "oh my God." If they can sell it, it will be huge at that park. There's no doubt in my mind.

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Jeff
Webmaster/Admin - CoasterBuzz.com
john peck's avatar
I guess there is the other fact that I wasn't standing in front of a working model. So i couldn't be part of that group "OHHHHHHH" Its jut looking at these picts from the net, and riding a virtual one on the Vekoma site, I just expect more of them. the concept is almost there, but it needs something else I can't put my finger on. Besides, wasn't something like this designed 100 years ago?

Watch, one will be built and I'll love it....

Soggy..I love the dictonary effect you used to get me there, don't ever let up, especially when your talking about things you love.

Well it seems as though I ticked off enough people for one day. I'll be on EBay if you need me.
cool!!!!!!!!if the electricity doesn't work the train falls down and chras
on the gound
Didn't Simcoaster explain that it is quite possible to design a brake system that won't release in a power outage.
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http://www.geocities.com/munkres.geo/
The tilt coaster is the stupidest idea I have ever seen. Although those models look interesting. I want some.
I wonder which company or who built the model.
wow. Vekoma MADE one of these already. Cough.

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