Sounds pretty dangerous if you ask me.
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Ah what the hell.....Magnum What?
S:ROS blew me away
I highly doubt a coaster will ever do that. Neg. Gs are just too hard on the human body, unlike positive Gs.
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- "I used to be in the audio/visual club, but I was kicked out because of my views on Vietnam........and I was stealing projectors" - Homer Simpson
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G-Forces: The only positive addiction out there!
CoasterCount: 42
The problem is that first of all, that's a spot where you're going to tear up the track. Second, that's a spot where you're going to run the risk of flinging the riders off.
Airtime on the top of a hill involves the rider following a ballistic path while the train runs over a curve below that ballistic path. A rider thrown from his seat at the top of the hill will be picked up by the train just over the top. But if you fling a rider out sideways, he'll fly out at a tangent to the curve and land on the midway, in which case you have to chase him down and collect an extra ticket.
--Dave Althoff, Jr.
I will agree with you on the rider issue. Probably could be done at a low speed, but if half of the "Oh my god my lap bar popped up" stories are true, then you could kiss your behind goodbye on this one.
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Summer 03-CP, HP, Canobie, SFNE, SFWOA, and SFGAm.
Banking on the apex of a small parabolic curve does happen. There are several instances, for example, on B&M standup coasters, which would technically fit the description. These elements, if well timed and of the right magnitude, are especially intense, and make for an interesting ride. I know of no sustained bank outside of a curve in the instance that CoasterMNguy is speaking, however.
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www.CaliforniaCoasterNews.com
www.SFMWZone.com
Peabody said:
The only ride I have seen do that is Countdown to Extinction, the vehicles banked to the opposite direction to enhance the feel of intensity.
For those of you not playing the home game, CTX is now known as Dinosaur. Don't know why I reminded folks of that, but I did anyway. :)
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- John
My hypothesis is based on the fact that it doesn't lead to a lateral-less situation anyway. Well not unless you reverse bank it into an inversion. It actually increases laterals. Do this. Draw a vector straight down and call it "g" draw a second vector of the same magnitude straight to the right and call that "a". These are the forces acting on the rider. (Actually there are the forces that balence these as well, which are the seat force and the side of the car force, but they are equal and opposite.) Add these vectors and you get a total force which points down from horizontal right at about a 45 degree angle. You want your rider to be parallel to this so he experiences no laterals. The obvious solution is to bank the track 45 degrees the "normal" way, which puts the rider parallel with the forces he exerts on the car. He feels no laterals.
You can also put the rider 135 degrees clockwise from vertical and he feels no laterals. He is, however, nearly upside down and experiencing -1.41G for quite an extended period of time.
If you did what I think you are suggesting, and bank the track 45 degrees from vertical clockwise, he would be feeling no force on his butt, but instead feeling ONLY lateral forces. Furthermore, with no lateral frictional "butt" force, all the force will be applied on whatever part of him resists turning, his side on the side of the car or his head on a shoulder harness or whatever. I rather doubt that this is desirable.
One could reverse bank less than ninety degrees and get an acceptable result if the turn is accompanied by a parabolic motion. That would be exactly an "airtime" counterpart of an overbanked turn, and this could also be made relatively gentle. I am suprised that this hasn't been done, especially on hypercoasters that are supposed to be all about airtime. Or maybe it has and I just haven't seen it. This is the only instance where you'd get a better result than just leaving the track unbanked
*** This post was edited by Comatose 4/27/2003 3:24:41 AM ***
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Be polite and ignore the idiots. - rollergator
"It's not a Toomer" - Arnold Schwartzenkoph
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Please visit the small parks. We don't know what's happening behind the scenes
Woodencoaster.com
Basically, a reverse bank turn would have to be taken very slowly to keep negative G's and lateral G's to reasonable numbers.. The end result would be a boring turn. Probably not too comfortable as you just slid to the outside of the car and just rested there.
The track wouldn't be at all hard to design in steel, and probably not a problem in wood either. The limited G's that the rider can take in that position would keep the mechanical forces pretty low.
I'm 99% sure it's because it increases laterals instead of decreasing them, and if you want laterals just make the layout more compact and keep the turn flat.
(The 99% sure comes from me being 100% sure it increases laterals and 99% sure that is considered "bad", or at least this is a bad way to do it)
If the bank is correctly calculated and implemented (or for that matter, incorrectly but the same way as the regular banking), the laterals will not be any different and will not have any different change with respect to change in speed as a regularly banked turn.
If you want the physics I'm sure plenty of people (including myself) could write up a little summary.
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Be polite and ignore the idiots. - rollergator
"It's not a Toomer" - Arnold Schwartzenkoph
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